Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Radiation death zone #47

Open
grnadiac opened this issue Mar 30, 2022 · 1 comment
Open

Radiation death zone #47

grnadiac opened this issue Mar 30, 2022 · 1 comment
Labels
enhancement New feature or request

Comments

@grnadiac
Copy link
Collaborator

We don't want players to be able to die outright from normal radiation exposure (as that can lead to people dying inexplicably mid-RP if they don't have radiation equipment) but we should be able to cause direct damage to player in specific areas that will kill them if their radiation levels are too high.

@Flokmeister
Copy link

Purpose for this is to allow game masters to be able to guide certain events and players, using radiation fields - or to represent areas insanely radioactive like the elephants foot.

@Rubberbandits Rubberbandits added the enhancement New feature or request label Apr 7, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

3 participants