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Work out if it is possible to implement Clone for AudioUnit in a sensible manner. #32

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mitchmindtree opened this issue Nov 11, 2015 · 0 comments

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@mitchmindtree
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I'm not sure if the CoreAudio API provides a safe way of cloning AudioUnits, but this might be nice to have from a usability point of view.

AudioUnits should only be clone if their RenderCallback is also Clone.

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