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Clone
AudioUnit
I'm not sure if the CoreAudio API provides a safe way of cloning AudioUnits, but this might be nice to have from a usability point of view.
AudioUnits should only be clone if their RenderCallback is also Clone.
RenderCallback
The text was updated successfully, but these errors were encountered:
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I'm not sure if the CoreAudio API provides a safe way of cloning
AudioUnit
s, but this might be nice to have from a usability point of view.AudioUnit
s should only be clone if theirRenderCallback
is alsoClone
.The text was updated successfully, but these errors were encountered: