We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
The menu somehow fails to show up in UWP compiling in Release Mode. In Debug Mode works OK. Could be an assembly issue possibly?.
Thanks in advance
The text was updated successfully, but these errors were encountered:
Facing same issue. application works fine in debug mode but popup is not opening in release mode. Can you please help me in the same?
Thanks
Sorry, something went wrong.
Having the same issues here. There is a often used solution for this kind of issue: Include the assembly at the start up:
List<Assembly> assembliesToInclude = new List<Assembly>(); assembliesToInclude.Add(typeof(Xam.Plugin.PopupMenu).GetTypeInfo().Assembly); Xamarin.Forms.Forms.Init(args, assembliesToInclude);
unfortunaly, this did not work for me.
Has anyone in this thread found a solution? If not, I recommend to use and other type of control, that has a better support.
You can use this for release mode in UWP :
in your App.xaml.cs of UWP project add these
var rendererAssemblies = new[] { typeof(Xam.Plugin.Shared.PopupEffect).GetTypeInfo().Assembly }; Xamarin.Forms.Forms.Init(e, rendererAssemblies);
No branches or pull requests
The menu somehow fails to show up in UWP compiling in Release Mode. In Debug Mode works OK. Could be an assembly issue possibly?.
Thanks in advance
The text was updated successfully, but these errors were encountered: