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FURI.vcxproj
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FURI.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
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<Platform>x64</Platform>
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<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
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<PropertyGroup Label="Globals">
<ProjectGuid>{BB3F4AD6-66EC-44E7-BD13-D88FEABB6F8A}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>FURI</RootNamespace>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v110</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>C:\opencv\include;C:\opencv\include\opencv;$(IncludePath)</IncludePath>
<LibraryPath>C:\opencv\build\x64\vc10\lib;$(LibraryPath)</LibraryPath>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath)</IncludePath>
<LibraryPath>$(LibraryPath)</LibraryPath>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<LibraryPath>C:\Program Files\Phidgets;$(LibraryPath)</LibraryPath>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>C:\opencv\build\x64\vc10\lib\opencv_core242;C:\opencv\build\x64\vc10\lib\opencv_core242d;%(AdditionalDependencies)</AdditionalDependencies>
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);C:\opencv\build\include\opencv;C:\opencv\build\include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>C:\opencv\build\x64\vc10\lib\opencv_core242d.lib;C:\opencv\build\x64\vc10\lib\opencv_highgui242d.lib;C:\opencv\build\x64\vc10\lib\opencv_video242d.lib;C:\opencv\build\x64\vc10\lib\opencv_gpu242d.lib;C:\opencv\build\x64\vc10\lib\opencv_features2d242d.lib;C:\opencv\build\x64\vc10\lib\opencv_imgproc242d.lib;C:\opencv\build\x64\vc10\lib\opencv_calib3d242d.lib;C:\opencv\build\x64\vc10\lib\opencv_objdetect242d.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<AdditionalIncludeDirectories>C:\Program Files\Phidgets;%(AdditionalIncludeDirectories);C:\opencv\build\include\opencv;C:\opencv\build\include</AdditionalIncludeDirectories>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>None</DebugInformationFormat>
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<Link>
<SubSystem>Console</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
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</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Edge.cpp" />
<ClCompile Include="Main.cpp" />
<ClCompile Include="Phidget.cpp" />
<ClCompile Include="Spatial.cpp" />
<ClCompile Include="Utility.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Edge.h" />
<ClInclude Include="Phidget.h" />
<ClInclude Include="Spatial.h" />
<ClInclude Include="Utility.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>