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Constants.lua
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return {
-- I don't know if hidden auras show via GameTooltip.
Buff_Cap = 32,-- I think UI shows up to 24.
Debuff_Cap = 24,-- UI shows 16. Turtle allows 8 more hidden.
Aura_Cap = 32 + 24,
ColorDefault = {
AutoShotReload = { 1, 0, 0 },
AutoShotShoot = { 1, 1, 0 },
Castbar = { 0.42, 0.41, 0.53 },
Range = {
Melee = { 0, 1, 0, 0.7 },
DeadZone = { 1, 0.5, 0, 0.7 },
ScareBeast = { 0, 1, 0.2, 0.7 },
ScatterShot = { 0, 1, 0.8, 0.7 },
Short = { 0, 0.8, 0.8, 0.7 },
Long = { 0, 0.8, 0.8, 0.7 },
Mark = { 1, 0.2, 0, 0.7 },
TooFar = { 1, 0, 0, 0.7 },
},
},
Size = {
Border = 12,
Button = 22,
Gap = 8,
Icon = 18,
},
Icon = {
-- Custom
ArrowsSwap = "Interface\\AddOns\\Quiver\\Assets\\Fa6\\arrow-right-arrow-left",
CaretDown = "Interface\\AddOns\\Quiver\\Assets\\Fa6\\caret-down-fill",
GripHandle = "Interface\\AddOns\\Quiver\\Assets\\grip-lines",
LockClosed = "Interface\\AddOns\\Quiver\\Assets\\Fa6\\lock",
LockOpen = "Interface\\AddOns\\Quiver\\Assets\\Fa6\\lock-open",
Reset = "Interface\\AddOns\\Quiver\\Assets\\Fa6\\arrow-rotate-right",
ToggleOff = "Interface\\AddOns\\Quiver\\Assets\\Fa6\\toggle-off",
ToggleOn = "Interface\\AddOns\\Quiver\\Assets\\Fa6\\toggle-on",
XMark = "Interface\\AddOns\\Quiver\\Assets\\Fa6\\xmark",
-- Client
Aspect_Beast = "Interface\\Icons\\Ability_Mount_PinkTiger",
Aspect_Cheetah = "Interface\\Icons\\Ability_Mount_JungleTiger",
Aspect_Hawk = "Interface\\Icons\\Spell_Nature_RavenForm",
Aspect_Monkey = "Interface\\Icons\\Ability_Hunter_AspectOfTheMonkey",
Aspect_Pack = "Interface\\Icons\\Ability_Mount_WhiteTiger",
Aspect_Wild = "Interface\\Icons\\Spell_Nature_ProtectionformNature",-- 'form' is not a typo.
Aspect_Wolf = "Interface\\Icons\\Ability_Mount_WhiteDireWolf",
Quickshots = "Interface\\Icons\\Ability_Warrior_InnerRage",
RapidFire = "Interface\\Icons\\Ability_Hunter_RunningShot",
TrollBerserk = "Interface\\Icons\\Racial_Troll_Berserk",
TrueshotAura = "Interface\\Icons\\Ability_TrueShot",
},
}