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Attempting to reverse a unity game made in Unity 5.5.2 for Android yields the following error:
===Cpp2ILby Samboy063===
A Tool to Reverse Unity's "il2cpp" Build Process.[Info][Program] Running on Win32NT
[Warn][Program] Using force options, I sure hope you know what you're doing![Info][Library] Initializing Metadata...[Fail][Program]
Cpp2IL.Core.Exceptions.LibCpp2ILInitializationException: Fatal Exception initializing LibCpp2IL!---> System.FormatException: Unsupported metadata version found! We support 24-29, got 22
at LibCpp2IL.Metadata.Il2CppMetadata.ReadFrom(Byte[]bytes, Int32[]unityVer)
at LibCpp2IL.LibCpp2IlMain.Initialize(Byte[]binaryBytes, Byte[]metadataBytes, Int32[]unityVersion)
at LibCpp2IL.LibCpp2IlMain.LoadFromFile(StringpePath,StringmetadataPath, Int32[]unityVersion)
at Cpp2IL.Core.Cpp2IlApi.InitializeLibCpp2Il(StringassemblyPath,StringmetadataPath, Int32[]unityVersion,BooleanallowUserToInputAddresses)--- End of inner exception stack trace ---
at Cpp2IL.Core.Cpp2IlApi.InitializeLibCpp2Il(StringassemblyPath,StringmetadataPath, Int32[]unityVersion,BooleanallowUserToInputAddresses)
at Cpp2IL.Program.MainWithArgs(Cpp2IlRuntimeArgsruntimeArgs)
at Cpp2IL.Program.Main(String[]args)
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The text was updated successfully, but these errors were encountered:
Attempting to reverse a unity game made in Unity 5.5.2 for Android yields the following error:
The text was updated successfully, but these errors were encountered: