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NoRaidZones.cs
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NoRaidZones.cs
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using System.Collections.Generic;
using Oxide.Core;
using UnityEngine;
namespace Oxide.Plugins {
[Info ("NoRaidZones", "Uncle Myers", "2.0.1")]
// Version 2.0.1 (ItemV2 patch) got updated by MrBlue, Thanks a lot!
public class NoRaidZones : HurtworldPlugin {
private Dictionary<int, string> protectedcells = new Dictionary<int, string> ();
private List<string> blocked = new List<string>();
void Loaded () {
LoadCells ();
blocked = Config.Get<List<string>> ("BlockedGuids");
permission.RegisterPermission ("NoRaidZones.Admin", this);
if ((bool) Config["FillStakes"]) {
FillAmber ();
timer.Repeat (14400f, 0, () => { FillAmber (); });
}
}
protected override void LoadDefaultConfig () {
if (Config["BlockedGuids"] == null) Config.Set ("BlockedGuids", new List<string> (new string[] { "e0ed5b104ae770a4ebe12a30576e6385", "972cbc350a69a14419b7c06a3baaa090" }));
if (Config["FillStakes"] == null) Config.Set ("FillStakes", true);
SaveConfig ();
}
protected override void LoadDefaultMessages () {
var messages = new Dictionary<string, string> {
{ "NRZUsage", "<color=orange>[NRZ]</color> > Usage: /NRZ add|remove|check." },
{ "NRZAdded", "<color=orange>[NRZ]</color> > No Raid Zone added on this cell." },
{ "HasNRZ", "<color=orange>[NRZ]</color> > This cell is a No Raid Zone." },
{ "NRZExists", "<color=orange>[NRZ]</color> > No Raid Zone already exists in this cell." },
{ "NRZRemoved", "<color=orange>[NRZ]</color> > No Raid Zone removed from this cell." },
{ "NoStake", "<color=orange>[NRZ]</color> > You are not authorized on a stake in this cell." },
{ "NoNRZ", "<color=orange>[NRZ]</color> > No No Raid Zone set in this cell." },
{ "NRZAlert", "<color=orange>NO RAID ZONE!</color>" },
{ "NoPermission", "<color=orange>[NRZ]</color> > You do not have the permissions to use this command. (Perm: {perm})" }
};
lang.RegisterMessages (messages, this);
}
string Msg (string msg, string SteamId = null) => lang.GetMessage (msg, this, SteamId);
void FillAmber () {
foreach (KeyValuePair<int, string> nrz in protectedcells) {
OwnershipStakeServer stake = GetOwnerStake (StringToVector3 (nrz.Value));
if (stake != null && !stake.IsDestroying) {
var stakeStorage = stake.GetComponent<Inventory> ();
if (stakeStorage == null) continue;
var amber = stakeStorage.GetSlot (0);
amber.StackSize = stakeStorage.GetSlotConf (0).StackRestriction;
amber.InvalidateStack ();
}
}
}
object OnEntityDeploy (EquipEventData data) {
ItemObject item = data.Session.RootItem;
if (item == null) return null;
var guid = RuntimeHurtDB.Instance.GetGuid (item.Generator);
if (guid == null) return null;
if (blocked.Contains (guid)) {
Vector3 pos = data.Session.Handler.RefCache.PlayerConstructionManager.ServerConstructionPrefab.Mover.GetGameObject ().transform.position;
var session = data.Session.Handler.RefCache.InteractServer.OwnerIdentity.ConnectedSession;
int cell = ConstructionUtilities.GetOwnershipCell (pos);
if (protectedcells.ContainsKey (cell)) {
AlertManager.Instance.GenericTextNotificationServer (Msg ("NRZAlert", session.SteamId.ToString ()), session.Player);
return true;
}
}
return null;
}
#region DataHandling
void LoadCells () {
protectedcells = Interface.GetMod ().DataFileSystem.ReadObject<Dictionary<int, string>> ("NoRaidZones");
}
void SaveCells () {
Interface.Oxide.DataFileSystem.WriteObject ("NoRaidZones", protectedcells);
}
#endregion
#region Helpers
public OwnershipStakeServer GetOwnerStake (Vector3 vector3) => ConstructionManager.Instance.GetOwnerStake (vector3);
bool HasStake (PlayerSession session) {
OwnershipStakeServer stake = GetOwnerStake (session.WorldPlayerEntity.transform.position);
if (stake == null)
return false;
if (!stake.AuthorizedPlayers.Contains (session.Identity))
return false;
return true;
}
public static Vector3 StringToVector3 (string sVector) {
if (sVector.StartsWith ("(") && sVector.EndsWith (")"))
sVector = sVector.Substring (1, sVector.Length - 2);
string[] sArray = sVector.Split (',');
Vector3 result = new Vector3 (float.Parse (sArray[0]), float.Parse (sArray[1]), float.Parse (sArray[2]));
return result;
}
#endregion
#region ChatCommand
[ChatCommand ("nrz")]
void nrzCommand (PlayerSession session, string command, string[] args) {
if (!permission.UserHasPermission (session.SteamId.ToString (), "NoRaidZones.admin")) {
Player.Message (session, Msg ("NoPermission", session.SteamId.ToString ()).Replace ("{perm}", "NoRaidZones.admin"));
return;
}
Vector3 pos = session.WorldPlayerEntity.transform.position;
int cell = ConstructionUtilities.GetOwnershipCell (pos);
if (args.Length == 1) {
switch (args[0]) {
case "add":
if (protectedcells.ContainsKey (cell))
Player.Message (session, Msg ("NRZExists", session.SteamId.ToString ()));
else if (!HasStake (session))
Player.Message (session, Msg ("NoStake", session.SteamId.ToString ()));
else {
protectedcells.Add (cell, GetOwnerStake (pos).gameObject.transform.position.ToString ());
Player.Message (session, Msg ("NRZAdded", session.SteamId.ToString ()));
SaveCells ();
}
break;
case "remove":
if (!protectedcells.ContainsKey (cell))
Player.Message (session, Msg ("NoNRZ", session.SteamId.ToString ()));
else {
protectedcells.Remove (cell);
Player.Message (session, Msg ("NRZRemoved", session.SteamId.ToString ()));
SaveCells();
}
break;
case "check":
if (protectedcells.ContainsKey (cell))
Player.Message (session, Msg ("HasNRZ", session.SteamId.ToString ()));
else
Player.Message (session, Msg ("NoNRZ", session.SteamId.ToString ()));
break;
default:
Player.Message (session, Msg ("NRZUsage", session.SteamId.ToString ()));
break;
}
return;
} else {
Player.Message (session, Msg ("NRZUsage", session.SteamId.ToString ()));
return;
}
}
#endregion
}
}