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Unity 2020.1 Purple non-lit planet, but no shader errors in the log #10
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Did you find a solution? |
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I tried it in URP and got the same problem, then moved to 3D and worked perfectly, I believe this is also what he is using, just good old 3D. I think there is a code though to make it work on HDRP and URP. If I find it I'll paste it here. |
He's using the Built-In Render Pipeline, so you just have to change one line of code for it to work in URP, |
Thanks, I had a feeling this was the case but I couldn't find any documentation on what shader to find :| |
Have no idea what is wrong, UniversalRP installed and selected, what might be the problem? Switching between Planet and Planet 1 shaders has no difference.
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