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Game exploration is predominantly handled through an event system, this system has 2 types of triggers:
Once an event is triggered we need to display options to the user for selection, which requires:
The text was updated successfully, but these errors were encountered:
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Game exploration is predominantly handled through an event system, this system has 2 types of triggers:
Once an event is triggered we need to display options to the user for selection, which requires:
The text was updated successfully, but these errors were encountered: