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Phase 1: Mission Select #17

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admwx7 opened this issue Dec 9, 2021 · 0 comments
Open

Phase 1: Mission Select #17

admwx7 opened this issue Dec 9, 2021 · 0 comments
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@admwx7
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admwx7 commented Dec 9, 2021

Game exploration is predominantly handled through an event system, this system has 2 types of triggers:

  • organic (randomized over time)
  • triggered (user interactions can start an event)

Once an event is triggered we need to display options to the user for selection, which requires:

  • some kind of card (picture + text) selection menu of 1-3(?) items
    • a focus / hover state (eventual controller support)
  • randomized options based on the available map types (TBD)
@admwx7 admwx7 added this to the v1.0.0 milestone Dec 11, 2021
@admwx7 admwx7 changed the title Phase 1: Exploration Phase 1: Mission Select Dec 18, 2021
@admwx7 admwx7 self-assigned this Dec 24, 2021
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