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seems undo pro doesnt work with unity 2022.2.8 not sure what version it stopped working at #203
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I second that. Hard UndoPro dependency makes this unusable. |
The reason is frankly because I haven't used Unity for anything substantial in checks 4 years and didn't even have an install the past 3 years. I honestly forgot about the undo situation, and I'm sorry about that. |
Btw, is UPM actively used these days? Remember back then it was still not really used. |
UPM is the primary and preferred way do deliver a package into Unity these days, so yeah, it's been very active.
Not sure what your framework is based on... Because Unity has an integrated graph framework nowadays which is the underlying backend for ShaderGraph toolset, not sure if someone would come up as there might be not much need for an alternative. Is your framework also based on GraphView and other components, or is it a standalone approach? |
I think I heard of that. This framework is based on nothing but base IMGUI, because in 2015 there was none of that GraphView. This was to my knowledge the first full node editor implementation (or at least non-proprietary) for unity. Either way, there haven't been many complaints, so I'm not sure how many people are actively using it. I just don't have the overview anymore, and devs are not reaching out, so I assume the few that might be using it are maintaining it themselves. So maybe instead of searching for a maintainer, I should just label it as deprecated? Idk. Input appreciated. |
which is an issue for undoPro except you depend on it, and have not wrapped it in #if
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