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Local multiplayer #76
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Sounds good :) |
I meant multiple players on the same device. I thought it sounds easy enough to tackle and would definitely enhance my enjoyment of the game :) |
Lets discuss how to implement it in the UI. The simplest solution could be a new parameter labeled something like "number of players". However, it doesnt work well with the color parameter. One solution could be to disable the color parameter if the number of players is greater than one. Another downside is that the parameter screen is already getting too crowded. |
I pushed some changes. The color parameter is now "starting position". |
Sorry I haven't responded in months, had a lot of life stuff going on. I like the idea of two-stage input. I even think we could keep the current parameter screen behind a "Play (single player)" option and do the two-stage input only if "Play (multiplayer)" is selected. Thoughts? |
No worries. I like your idea. The buttons can be "Singleplayer" and "Local Multiplayer". When I implement multiplayer via network at some point, I can put both multiplayer modes it in a new sub-menu behind a "Multiplayer" button. |
I'd like to work on adding local multiplayer for between 2-6 players.
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