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New run-once phases HomeMod, GameMod, GeoscapeMod, TacticalMod.
New repeated phases HomeOnShow, GameOnShow, GeoscapeOnShow, TactialOnShow.
New repeated phases HomeOnHide, GameOnHide, GeoscapeOnHide, TactialOnHide.
Api should return Exception on error (not null, not thrown).
Migrate Newtonsoft to ModLoader. (Depended by Updater.)
Remove old fallback code when MainMod failed to patch. Too many phases to fallback now.
The new phases hook to MenuLevelController/HomeScreenView, GeoLevelController/GeoscapeView, TacticalLevelController/TacticalView
Must Do, Beta 2:
Change reset config to undo edit. Make real reset prompt for config deletion. Tried. Not intuitive.
With the success of a proof of concept, Modnix can now evaluate strings in mod info on the fly. This allow mods to modify data without coming in form of dll.
The mods may be called action mods, since they are now backed by extensible actions, no longer restricted to changing data.
Backport to 2.x:
Must Do, Beta 1:
The new phases hook to MenuLevelController/HomeScreenView, GeoLevelController/GeoscapeView, TacticalLevelController/TacticalView
Must Do, Beta 2:
Change reset config to undo edit. Make real reset prompt for config deletion.Tried. Not intuitive.Must Do, Gold:
May be:
Gave up, too many changes:
Dark Theme?High resolution timer and time format config.API to load assembly; the assembly will be counted as part of the caller.New loader config to control resolve loop, like phase, library, avoid, disables etc.Api events, e.g. before phase, after phase, mod loaded.Tweaks:
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