Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Halo Poser #266

Closed
Keitsoru opened this issue May 25, 2020 · 3 comments
Closed

Halo Poser #266

Keitsoru opened this issue May 25, 2020 · 3 comments

Comments

@Keitsoru
Copy link

Keitsoru commented May 25, 2020

Hey, Shikyo, I know you feel as though the issue was resolved, but even if a user disables every animation mod but Halo's and SOMEHOW gets the game to start, the issue still remains that there is no walking animation. I have tested with and without CGO, and it seems to be a persistent issue. If you could PLEASE look further in to this, it would be appreciated.

@ShikyoKira
Copy link
Owner

Duplicate of #178
It has been addressed. Thanks

@Keitsoru
Copy link
Author

I don't understand. What am I supposed to do to fix the issue, then?

Everything I can find addresses the CTD, not the sliding issue.

@Keitsoru
Copy link
Author

Okay, after rereading a bit, I found where you set to take the dev build behavior templates and put them in Nemesis's folder. Works like a charm.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants