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For both gltf and fbx, the files does not contain tangent/bitangent and they are computed by Assimp.
The issue looks a bit like an handedness problem, but It is strange it is only the case with one format.
The text was updated successfully, but these errors were encountered:
Well, as we can see above both formats lead to the same tangent/bitangent.
Turns out it was not an issue of handedness, but how I converted the exr normal map to png. Downloading the png directly from polyhaven fixed it.
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For both gltf and fbx, the files does not contain tangent/bitangent and they are computed by Assimp.
The issue looks a bit like an handedness problem, but It is strange it is only the case with one format.
Tangents
Bitangents
The text was updated successfully, but these errors were encountered: