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keyboard.lua
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keyboard = {}
local lg = love.graphics
function keyboard.enter()
state = STATE_KEYBOARD
keyboard.selection = 1
keyboard.waiting = false
end
function keyboard.update(dt)
updateKeys()
end
function keyboard.draw()
lg.push()
lg.scale(config.scale)
lg.setFont(font.bold)
drawBox(40, 41, 176, 134)
lg.printf("SET KEYBOARD", 0, 26, WIDTH, "center")
for i,v in ipairs(keynames) do
if keyboard.waiting == true and i == keyboard.selection then
lg.setColor(195/255,52/255,41/255)
end
lg.print(string.upper(v), 65, 40+i*13)
if config.keys[v] == " " then
lg.print("SPACE", 154, 40+i*13)
elseif config.keys[v] == "none" then
lg.setColor(118/255,31/255,25/255)
lg.print("NONE", 154, 40+i*13)
lg.setColor(1,1,1)
else
lg.print(string.upper(config.keys[v]:sub(1,7)), 154, 40+i*13)
end
lg.setColor(1,1,1)
end
lg.print("DEFAULT", 65, 144)
lg.print("BACK", 65, 157)
lg.print(">", 52, 40+keyboard.selection*13)
lg.pop()
end
function keyboard.keypressed(k, uni)
if keyboard.waiting == false then
if k == "down" then
keyboard.selection = wrap(keyboard.selection + 1, 1, 9)
playSound("blip")
elseif k == "up" then
keyboard.selection = wrap(keyboard.selection - 1, 1, 9)
playSound("blip")
elseif k == "return" then
if keyboard.selection >= 1 and keyboard.selection <= 7 then
playSound("blip")
keyboard.waiting = true
elseif keyboard.selection == 8 then -- DEFAULT
playSound("confirm")
defaultKeys()
elseif keyboard.selection == 9 then -- BACK
playSound("confirm")
options.enter()
end
elseif k == "escape" then
playSound("confirm")
options.enter()
end
else
if k ~= "escape" then
for i,v in ipairs(keynames) do
if config.keys[v] == k then
config.keys[v] = "none"
end
end
config.keys[keynames[keyboard.selection]] = k
end
playSound("blip")
keyboard.waiting = false
end
end
function keyboard.action(k)
if keyboard.waiting == false then
if k == "down" then
keyboard.selection = wrap(keyboard.selection + 1, 1, 9)
playSound("blip")
elseif k == "up" then
keyboard.selection = wrap(keyboard.selection - 1, 1, 9)
playSound("blip")
elseif k == "jump" then
if keyboard.selection >= 1 and keyboard.selection <= 7 then
playSound("blip")
keyboard.waiting = true
elseif keyboard.selection == 8 then -- DEFAULT
playSound("confirm")
defaultKeys()
elseif keyboard.selection == 9 then -- BACK
playSound("confirm")
options.enter()
end
elseif k == "action" then
playSound("confirm")
options.enter()
end
end
end