-
Notifications
You must be signed in to change notification settings - Fork 16
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Godot 4.0 support #39
Comments
We're planning a 4.0 rewrite, but it's taking a while since this is a major change. |
Godot-haskell could move away from the imperative Haskell style to a more idiomatic one with this proposal, only problem is maintaining compatible with the greater Godot eco system |
What branch is the 4.0 rewrite under? Are you accepting contributions to it? |
I believe @DavidEichmann is rewriting here https://github.com/DavidEichmann/godot-haskell-gdextension |
Godot recently announced the new GDExtension API and merged it into Godot 4.0, replacing GDNative. See this for examples. Now that we know what it looks like, what are plans for 4.0 support?
The text was updated successfully, but these errors were encountered: