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Releases: SirEdvin/Turtlematic

v1.20.1-1.3.1

20 Aug 17:39
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Fixed

  • Strange mercentile automata trade logic
  • Now restock works for a lot more

v1.20.1-1.3.0

05 May 19:19
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Fixed

  • Correct drop handling for capture plugin

Removed

  • Husbandry automata will no longer grow crops around. Mostly because of terrible performance issues with this feature.

v1.20.1-1.2.6

03 Feb 11:41
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Changed

  • Update code to new CC:T

Fixed

  • Crash when turtle mimic is beacon [#19]

v1.20.1-1.2.5

03 Nov 19:21
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Fixed

  • Mercantile automata trading issue [#16]

v1.20.1-1.2.4

14 Sep 15:25
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Added

  • pose argument for use and swing

Fixed

  • Use function set damage nbt tag when there is no damage

v1.20.1-1.2.3

24 Aug 18:50
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Fixed

  • Piston turtle sound

v1.20.1-1.2.2

20 Aug 13:40
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Removed

  • Extra logging for shooted item

v1.20.1-1.2.1

16 Aug 12:26
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Fixed

  • Permission checks for smithing and mason turtles
  • Propagate fix for inventory logic from peripheralium

Changed

  • Boring internal toolkit migration

v1.20.1-1.2.0

25 Jul 18:09
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Changed

  • Boring internal toolkit migration

v1.20.1-1.2.0-pre.1

25 Jul 18:00
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v1.20.1-1.2.0-pre.1 Pre-release
Pre-release

Changed

  • Boring internal toolkit migration