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Make the engine an EXE with a DLL loader rather than a DLL that has to be loaded #29

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Sixmorphugus opened this issue Jan 2, 2017 · 1 comment
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In gitlab by @Sixmorphugus on Dec 29, 2016, 01:12

Created by: Sixmorphugus

I have an idea for how to do this now (searched: "C++ DLL plugins")
MAGEdit will also be an EXE.

@Sixmorphugus Sixmorphugus added this to the MAGE2 milestone Jan 2, 2017
@Sixmorphugus Sixmorphugus self-assigned this Jan 2, 2017
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In gitlab by @Sixmorphugus on Jan 2, 2017, 19:47

assigned to @Sixmorphugus

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