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WeaponSlotSize.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Starfinder_Starship_Hanger
{
class WeaponSlotSize
{
private string size;
public string Size
{
get
{
return size;
}
set
{
size = value;
}
}
public WeaponSlotSize None()
{
WeaponSlotSize slot = new WeaponSlotSize()
{
Size = "-None-"
};
return slot;
}
public WeaponSlotSize Light()
{
WeaponSlotSize slot = new WeaponSlotSize()
{
Size = "Light"
};
return slot;
}
public WeaponSlotSize Heavy()
{
WeaponSlotSize slot = new WeaponSlotSize()
{
Size = "Heavy"
};
return slot;
}
public WeaponSlotSize Capital()
{
WeaponSlotSize slot = new WeaponSlotSize()
{
Size = "Capital"
};
return slot;
}
}
}