You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Jul 31, 2024. It is now read-only.
Would it be possible to create services and controllers and load them under separate actors through Knit?
It would really help if Knit supports this change internally. Because of the way that Knit is implemented, developers have little to no way of implementing Services and Controllers in parallel.
The text was updated successfully, but these errors were encountered:
I also had a similar issue. This led me to creating my own knit-like framework. Something like this can be implemented by having a seprate ThreadComm libray
This would also require a few knit "Instances" to be created for each actor.
Perhaps new methods such as "GetExternService(serviceName)" for getting services from different threads could be implemented?
Have you published this knit-like framework? How do services communicate with each other if they're in separate actors? What happens when you want to access non thread safe variables and methods?
Since this is no longer knit related, you can private message me for more details. Just search up TritiiDumoris in users on the Roblox developer forum. I will gladly respond.
Knit doesn't really make sense in a parallel context. Perhaps various Knit instances could run different services within different actors and communicate via SharedTables? But that would be very implementation-specific and outside the scope of Knit.
Would it be possible to create services and controllers and load them under separate actors through Knit?
It would really help if Knit supports this change internally. Because of the way that Knit is implemented, developers have little to no way of implementing Services and Controllers in parallel.
The text was updated successfully, but these errors were encountered: