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Alien.pde
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public class Alien
{
PImage alienImage;
private int cx = 200;
private int cy = 200;
private int scaleFactor = 10;
private int collisionRadius = 30;
private int fireTimer = 50;
//Alien constructors
public Alien()
{
}
public Alien(int cxIn, int cyIn)
{
alienImage = loadImage("alien.png");
cx = cxIn;
cy = cyIn;
}
//accessor methods
int getCollisionRadius()
{
return collisionRadius;
}
int getcx()
{
return cx;
}
int getcy()
{
return cy;
}
int getScaleFactor()
{
return scaleFactor;
}
//modifier methods
void setCollisionRadius(int collisionRadiusIn)
{
collisionRadius = collisionRadiusIn;
}
void setScaleFactor(int scaleFactorIn)
{
scaleFactor = scaleFactorIn;
}
void setcx(int cxIn)
{
cx = cxIn;
}
void setcy(int cyIn)
{
cy = cyIn;
}
void drawAlien()
{
//draw alien
image(alienImage, cx - 32, cy - 32);
}
void moveTowardsShip()
{
//moves toward the ship under the appropriat conditions
if(ship.getcx() < cx)
{
cx -= 1;
}
if(ship.getcx() > cx)
{
cx += 1;
}
}
void fire()
{
AlienBullet alienBullet = new AlienBullet(cx, cy, 10);
alienBullets.add(alienBullet);
}
void act()
{
fireTimer -= 1;
drawAlien();
moveTowardsShip();
if(fireTimer <= 0)
{
fire();
fireTimer = 50;
}
cy += 1;
}
}