Skip to content
This repository has been archived by the owner on Mar 10, 2021. It is now read-only.

[QoL-Suggestion]: Implement Custom Name Setting to Harvest Level Overrides #186

Open
Lanse505 opened this issue Oct 3, 2015 · 6 comments

Comments

@Lanse505
Copy link

Lanse505 commented Oct 3, 2015

This is mostly a small request from me as pack dev, This feature is nothing else then a QoL change to us Pack-Devs so we can add custom names to Harvest Levels. For example I'm working on a pack where certain ores are for Auto-Mining Only, and having the ability to add the name "Auto-Mining-Only" to as the Harvest Level Name would help alot.

This feature would also allow for some silly and neat things like making a mod pack where the Harvest Levels are called something like this; "Fluffy>Softest>Softer>Soft>Solid>Hard>Harder>Hardest".

It's as previously just a Quality of Life thing for Pack Devs and would be a pretty neat feature ^^

Formating could be something like this: http://pastebin.com/j9Sp92D5

This is just an Idea and feel free to call me strange and silly but It's just something I'd like to see implemented as a QoL tweak :)

@Lanse505
Copy link
Author

Lanse505 commented Oct 3, 2015

Well derp I'll fix this

@Lanse505
Copy link
Author

Lanse505 commented Oct 3, 2015

Added a Pastebin cause I realized Github doesnt work with Tab formating >-<

@bonii-xx
Copy link

bonii-xx commented Oct 4, 2015

The way Harvestlevel Name override is done is done how it is, is because it's the easiest way to provide localization support for it. Easiest way to get custom names like that would be to add a separate item (either through one of those custom-block-adding mods or through a separate small mod) with the names.

@bonii-xx bonii-xx closed this as completed Oct 4, 2015
@Lanse505
Copy link
Author

Lanse505 commented Oct 4, 2015

@bonii-xx That'd work however Iguana Tinker Tweaks Harvest Level Name config doesnt seem to work with Metadata items which is essentially what most Custom Item/Block mods uses.

Aka me setting;
Level5=customthings:item:1

Turns into it showing up as "Harvest Level: 5" in-game

@Lanse505
Copy link
Author

Lanse505 commented Oct 4, 2015

Unless I'm doing it wrong somewhere which I would appriciate getting some kind of a hint into why it's wrong seen as the explaination of " Likewise 'Level5=minecraft:emerald' would change that level to Emerald." doesnt explain how/if it handles metadatas

@bonii-xx bonii-xx reopened this Oct 4, 2015
@bonii-xx
Copy link

bonii-xx commented Oct 4, 2015

Looks like it, yeah @metadata

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants