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Basically godot has issues dealing with loading PackedScenes when the scene has signals attached to the root object. When loading it can hook those signals to the parent. This bug/comment useful reference godotengine/godot#48064 (comment)
I think I have a fix for switches but if we have something more problematic that we can't restructure an engine fix has been tagged for v4.4.
The text was updated successfully, but these errors were encountered:
Basically godot has issues dealing with loading PackedScenes when the scene has signals attached to the root object. When loading it can hook those signals to the parent. This bug/comment useful reference godotengine/godot#48064 (comment)
I think I have a fix for switches but if we have something more problematic that we can't restructure an engine fix has been tagged for v4.4.
The text was updated successfully, but these errors were encountered: