Releases: SolarianZ/UnityPlayableGraphMonitorTool
Releases · SolarianZ/UnityPlayableGraphMonitorTool
v2.5.0
- Show PlayableGraph description in the Inspector when no node is selected
- Fix the issue of the refresh delay in the select node menu
- Fix the issue of the select node menu items displaying in a random order
v2.4.0
Add drop-down menus to the toolbar for quick access to output nodes and root nodes.
Known issues:
- The select node dropdown menus requires two clicks to display the latest content.
v2.3.0
Added the PlayableGraph mini map to the bottom of the Inspector panel.
v2.2.2
- Use special colors to indicate edges whose weight is less than 0 or greater than 1.
- Provide the missing information for the PlayableOutput node in the Inspector panel.
v2.2.1
feat: Display more details on Inspector
v2.2.0
Display more PlayableOutput details.
PlayableOutput:
- UObject PlayableOutput.GetReferenceObject()
- UObject PlayableOutput.GetUserData()
AnimationPlayableOutput:
- Animator AnimationPlayableOutput.GetTarget()
- AnimationStreamSource AnimationPlayableOutput.GetAnimationStreamSource()
- ushort AnimationPlayableOutput.GetSortingOrder()
AudioPlayableOutput:
- AudioSource AudioPlayableOutput.GetTarget()
- bool AudioPlayableOutput.GetEvaluateOnSeek()
TexturePlayableOutput:
- RenderTexture TexturePlayableOutput.GetTarget()
v2.1.2
The progress bar of non-looping animation/audio clips will no longer loop.
v2.1.1
- Fix compile errors on Unity 2019
- Fix build errors
- Update error message
v2.1.0
- Significantly improve performance
- Optimize PlayableOutput layout
- Improve documentation
v2.0.3
- fix NullReferenceException