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Releases: SolarianZ/UnityPlayableGraphMonitorTool

v2.5.0

06 Apr 13:00
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  • Show PlayableGraph description in the Inspector when no node is selected
  • Fix the issue of the refresh delay in the select node menu
  • Fix the issue of the select node menu items displaying in a random order

v2.4.0

04 Apr 15:24
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Add drop-down menus to the toolbar for quick access to output nodes and root nodes.

Known issues:

  • The select node dropdown menus requires two clicks to display the latest content.

v2.3.0

28 Mar 12:12
4f00c13
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Added the PlayableGraph mini map to the bottom of the Inspector panel.

v2.2.2

24 Mar 13:44
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  • Use special colors to indicate edges whose weight is less than 0 or greater than 1.
  • Provide the missing information for the PlayableOutput node in the Inspector panel.

v2.2.1

16 Mar 11:40
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feat: Display more details on Inspector

v2.2.0

15 Mar 01:06
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Display more PlayableOutput details.

PlayableOutput:

  • UObject PlayableOutput.GetReferenceObject()
  • UObject PlayableOutput.GetUserData()

AnimationPlayableOutput:

  • Animator AnimationPlayableOutput.GetTarget()
  • AnimationStreamSource AnimationPlayableOutput.GetAnimationStreamSource()
  • ushort AnimationPlayableOutput.GetSortingOrder()

AudioPlayableOutput:

  • AudioSource AudioPlayableOutput.GetTarget()
  • bool AudioPlayableOutput.GetEvaluateOnSeek()

TexturePlayableOutput:

  • RenderTexture TexturePlayableOutput.GetTarget()

v2.1.2

06 Mar 12:40
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The progress bar of non-looping animation/audio clips will no longer loop.

v2.1.1

01 Mar 03:20
05bfee3
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  • Fix compile errors on Unity 2019
  • Fix build errors
  • Update error message

v2.1.0

01 Mar 02:43
5e40c86
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  • Significantly improve performance
  • Optimize PlayableOutput layout
  • Improve documentation

v2.0.3

26 Feb 15:03
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  • fix NullReferenceException