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We're trying to port the game MetaWare High-School (Demo) (here's a link if you wanna check the code out) via the distribution tool, once installed, however, we found that when booting it'd crash right after the developer's logo would show up. (For context, when you boot up the game the developer logo shows up, fades out, then 5 character icons move slowly through the screen before going into the actual main menu shortly after they stop moving. If this makes no sense I can record it off of my pc and upload it here later)
The log file mentions an Out of memory error which will probably not be a surprise since you do say some games will run into memory issues. You also mention tweaking them as necessary though so we were wondering if you could do that?
I'd like to think I'm somewhat decent at Python and Ren'py, but actual vita development is something I can't understand at ALL, so sorry if I didn't provide enough info. Here's the log file that mentions the out of memory thingie.
Tried myself and ended up with the same crash. Normally the first thing to look at if you get an out of memory error are the assets. So, I took a quick look at the assets myself and it looks as though there are icons (for character heads) that are 2000x2000 in resolution, which is decently sized. It's either an issue with the allocation for the newlib heap for surfaces (that renpy by itself uses) or the SceLibc heap (that the OpenGL ES 2.0 driver uses). HOPEFULLY a tweaking of those allocations should fix the issue. Until then, I'll keep this open, but if those changes fix it, I'll update it soon afterwards and keep you posted.
We're trying to port the game MetaWare High-School (Demo) (here's a link if you wanna check the code out) via the distribution tool, once installed, however, we found that when booting it'd crash right after the developer's logo would show up. (For context, when you boot up the game the developer logo shows up, fades out, then 5 character icons move slowly through the screen before going into the actual main menu shortly after they stop moving. If this makes no sense I can record it off of my pc and upload it here later)
The log file mentions an Out of memory error which will probably not be a surprise since you do say some games will run into memory issues. You also mention tweaking them as necessary though so we were wondering if you could do that?
I'd like to think I'm somewhat decent at Python and Ren'py, but actual vita development is something I can't understand at ALL, so sorry if I didn't provide enough info. Here's the log file that mentions the out of memory thingie.
log.txt
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