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Copy pathCivilianMilitiaStatus.cs
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CivilianMilitiaStatus.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SKCivilianIndustry
{
// Used for militia ships for most of the same reason as the above.
// Slightly more potential actions however.
public enum CivilianMilitiaStatus
{
/// <summary>
/// Doing nothing
/// </summary>
Idle,
/// <summary>
/// Pathing towards a trade station.
/// </summary>
PathingForWormhole,
/// <summary>
/// Pathing towards a trade station.
/// </summary>
PathingForMine,
/// <summary>
/// Moving into position next to a wormhole to deploy.
/// </summary>
EnrouteWormhole,
/// <summary>
/// Moving into position next to a mine to deploy.
/// </summary>
EnrouteMine,
/// <summary>
/// In station form, requesting resources and building static defenses.
/// </summary>
Defending,
/// <summary>
/// A more mobile form of defense, requests resources to build mobile strike fleets.
/// </summary>
Patrolling,
/// <summary>
/// Pathing towards a trade station.
/// </summary>
PathingForShipyard
}
}