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melee attacks and just ATTACK LAST not interrupt spell casting #1012
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In the other Issue you says melee attacks interrupts spellcasting ? |
no! melee attack and just attack by dclick in warmode must interrupt spellcasting (it was always in sphere) |
Impossible that you were able to fight back and casting the spell at the same time |
no no, i mean char loosing war target after casting spell |
He means that in the past when u attack a target it interrupts ur spell casting. Just as if u tab (war/peace). Example: This was like this in the past he is right, but I dont know if it is desired now. For me pvp is better without it. |
I can't get it, could you explain it more thoroughly? Is the involved mechanic the spellcasting interruption when trying to attack a char (the same or another)? What's happening exactly now and what was happening before? |
If I understand correctly, he means if you casting a spell to player, then you dclick to target another player it stop casting the spell and remove attack target directly. For example, there are players that named A and B You start casting flame strike to A I understand that from their posts but I am not sure if they meant that. I tried that right now, I have no issue about it, I can change target while using spell, and spell successfully completed, but maybe some flag causes some issue but I don't see any flag that can cause. |
After seeing another issue, I guess he means same as #684 |
in the sphere, it always worked like this: if a player tried to attack during a spell cast, then the cast process was interrupted. This is not happening now |
no, it's a different problem :) |
This is not really an issue, but re-implementing this as you suggested would actually be a restriction on admins who may want it to behave like this. its much simpler to add this for your particular requirement: on=@attack also being allowed does not cause an issue, if you dclick during a spell cast your action does not change to combat, it stays in magery, and you go into combat afterwards. i'm going to go ahead and close this out since its a year old |
melee attacks and just ATTACK LAST not interrupt spell casting like was in 56b
its a feature or bug?
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