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The headers of individual FGD entries only get highlighted if they are the first one in a file. Unsure if this is a result of only HammerAddons split FGDs being accounted for or just an accidental bug, but even within HammerAddons there are some cases where multiple definitions in one file are used, such as for Portal turrets to switch their model helper based on the game. Here you can see how only the first BaseClass is colored, the following two aren't (but it's keyvalues are):
Here's TF2's stock FGD, where you can also see only the first class being highlighted:
Additionally as seen in the first screenshot, comments don't seem to be colored outside of class definitions, inside they work fine.
The text was updated successfully, but these errors were encountered:
The headers of individual FGD entries only get highlighted if they are the first one in a file. Unsure if this is a result of only HammerAddons split FGDs being accounted for or just an accidental bug, but even within HammerAddons there are some cases where multiple definitions in one file are used, such as for Portal turrets to switch their model helper based on the game. Here you can see how only the first
BaseClass
is colored, the following two aren't (but it's keyvalues are):Here's TF2's stock FGD, where you can also see only the first class being highlighted:
Additionally as seen in the first screenshot, comments don't seem to be colored outside of class definitions, inside they work fine.
The text was updated successfully, but these errors were encountered: