Zero-dependency library with various utilities for userscripts - register listeners for when CSS selectors exist, intercept events, manage persistent user configurations, modify the DOM more easily and more.
Contains builtin TypeScript declarations. Webpack compatible and supports ESM and CJS.
If you like using this library, please consider supporting the development ❤️
- Installation
- Preamble
- License
- Features
- DOM:
- onSelector() - call a listener once a selector is found in the DOM
- initOnSelector() - needs to be called once to be able to use
onSelector()
- getSelectorMap() - returns all currently registered selectors, listeners and options
- getUnsafeWindow() - get the unsafeWindow object or fall back to the regular window object
- insertAfter() - insert an element as a sibling after another element
- addParent() - add a parent element around another element
- addGlobalStyle() - add a global style to the page
- preloadImages() - preload images into the browser cache for faster loading later on
- openInNewTab() - open a link in a new tab
- interceptEvent() - conditionally intercepts events registered by
addEventListener()
on any given EventTarget object - interceptWindowEvent() - conditionally intercepts events registered by
addEventListener()
on the window object - amplifyMedia() - amplify an audio or video element's volume past the maximum of 100%
- Math:
- clamp() - constrain a number between a min and max value
- mapRange() - map a number from one range to the same spot in another range
- randRange() - generate a random number between a min and max boundary
- Misc:
- ConfigManager() - class that manages persistent userscript configurations, including data migration
- autoPlural() - automatically pluralize a string
- pauseFor() - pause the execution of a function for a given amount of time
- debounce() - call a function only once, after a given amount of time
- fetchAdvanced() - wrapper around the fetch API with a timeout option
- Arrays:
- randomItem() - returns a random item from an array
- randomItemIndex() - returns a tuple of a random item and its index from an array
- takeRandomItem() - returns a random item from an array and mutates it to remove the item
- randomizeArray() - returns a copy of the array with its items in a random order
- DOM:
- If you are using a bundler like webpack, you can install this package using npm:
Then, import it in your script as usual:
npm i @sv443-network/userutils
Shameless plug: I made a template for userscripts in TypeScript that you can use to get started quickly. It also includes this library by default.import { addGlobalStyle } from "@sv443-network/userutils"; // or just import everything (not recommended because this doesn't allow for treeshaking): import * as UserUtils from "@sv443-network/userutils";
-
If you are not using a bundler, you can include the latest release from GreasyFork by adding this directive to the userscript header:
// @require https://greasyfork.org/scripts/472956-userutils/code/UserUtils.js
Then, access the functions on the global variable
UserUtils
:UserUtils.addGlobalStyle("body { background-color: red; }"); // or using object destructuring: const { clamp } = UserUtils; console.log(clamp(1, 5, 10); // 5
This library is written in TypeScript and contains builtin TypeScript declarations.
The usages and examples in this readme are written in TypeScript, but the library can also be used in plain JavaScript.
Some features require the @run-at
or @grant
directives to be tweaked in the userscript header or have other requirements.
Their documentation will contain a section marked by a warning emoji (
Each feature has example code that can be expanded by clicking on the text "Example - click to view".
If the usage section contains multiple definitions of the function, each occurrence represents an overload and you can choose which one you want to use.
This library is licensed under the MIT License.
See the license file for details.
Usage:
onSelector<TElement = HTMLElement>(selector: string, options: {
listener: (elements: TElement | NodeListOf<TElement>) => void,
all?: boolean,
continuous?: boolean,
}): void
Registers a listener to be called whenever the element(s) behind a selector is/are found in the DOM.
If the selector already exists, the listener will be called immediately.
If all
is set to true
, querySelectorAll() will be used instead and the listener will return a NodeList of matching elements.
This will also include elements that were already found in a previous listener call.
If set to false
(default), querySelector() will be used and only the first matching element will be returned.
If continuous
is set to true
, the listener will not be deregistered after it was called once (defaults to false).
When using TypeScript, the generic TElement
can be used to specify the type of the element(s) that the listener will return.
initOnSelector()
has to be called as soon as possible.
This initialization function has to be called after DOMContentLoaded
is fired (or immediately if @run-at document-end
is set).
Calling onSelector() before DOMContentLoaded
is fired will not throw an error, but it also won't trigger listeners until the DOM is accessible.
document.addEventListener("DOMContentLoaded", initOnSelector);
// Continuously checks if `div` elements are added to the DOM, then returns all of them (even previously detected ones) in a NodeList
onSelector<HTMLDivElement>("div", {
listener: (elements) => {
console.log("Elements found:", elements); // type = NodeListOf<HTMLDivElement>
},
all: true,
continuous: true,
});
// Checks if an input element with a value attribute of "5" is added to the DOM, then returns it and deregisters the listener
onSelector<HTMLInputElement>("input[value=\"5\"]", {
listener: (element) => {
console.log("Element found:", element); // type = HTMLInputElement
},
});
Usage:
initOnSelector(options?: MutationObserverInit): void
Initializes the MutationObserver that is used by onSelector()
to check for the registered selectors whenever a DOM change occurs on the <body>
By default, this only checks if elements are added or removed (at any depth).
@run-at document-end
or after DOMContentLoaded
has fired).
The options object is passed directly to the MutationObserver.observe() method.
Note that options.subtree
and options.childList
will be set to true by default.
You may see all options here, but these are the important ones:
Set
options.attributes
totrue
to also check for attribute changes on every single descendant of the<body>
(defaults to false).
Setoptions.characterData
totrue
to also check for character data changes on every single descendant of the<body>
(defaults to false).
⚠️ Using these extra options can have a performance impact on larger sites or sites with a constantly changing DOM.
document.addEventListener("DOMContentLoaded", () => {
initOnSelector({
attributes: true,
characterData: true,
});
});
Usage:
getSelectorMap(): Map<string, OnSelectorOptions[]>
Returns a Map of all currently registered selectors and their options, including listener function.
Since multiple listeners can be registered for the same selector, the value of the Map is an array of OnSelectorOptions
objects.
document.addEventListener("DOMContentLoaded", initOnSelector);
onSelector<HTMLDivElement>("div", {
listener: (elements) => void 0,
all: true,
continuous: true,
});
onSelector<HTMLDivElement>("div", {
listener: (elements) => void 0,
});
const selectorMap = getSelectorMap();
// Map(1) {
// "div" => [
// {
// listener: (elements) => void 0,
// all: true,
// continuous: true,
// },
// {
// listener: (elements) => void 0,
// },
// ]
// }
Usage:
getUnsafeWindow(): Window
Returns the unsafeWindow object or falls back to the regular window object if the @grant unsafeWindow
is not given.
Userscripts are sandboxed and do not have access to the regular window object, so this function is useful for websites that reject some events that were dispatched by the userscript.
// trick the site into thinking the mouse was moved:
const mouseEvent = new MouseEvent("mousemove", {
view: getUnsafeWindow(),
screenY: 69,
screenX: 420,
movementX: 10,
movementY: 0,
});
document.body.dispatchEvent(mouseEvent);
Usage:
insertAfter(beforeElement: HTMLElement, afterElement: HTMLElement): HTMLElement
Inserts the element passed as afterElement
as a sibling after the passed beforeElement
.
The passed afterElement
will be returned.
@run-at document-end
or after DOMContentLoaded
has fired).
// insert a <div> as a sibling next to an element
const beforeElement = document.querySelector("#before");
const afterElement = document.createElement("div");
afterElement.innerText = "After";
insertAfter(beforeElement, afterElement);
Usage:
addParent(element: HTMLElement, newParent: HTMLElement): HTMLElement
Adds a parent element around the passed element
and returns the new parent.
Previously registered event listeners are kept intact.
@run-at document-end
or after DOMContentLoaded
has fired).
// add an <a> around an element
const element = document.querySelector("#element");
const newParent = document.createElement("a");
newParent.href = "https://example.org/";
addParent(element, newParent);
Usage:
addGlobalStyle(css: string): void
Adds a global style to the page in form of a <style>
element that's inserted into the <head>
.
@run-at document-end
or after DOMContentLoaded
has fired).
document.addEventListener("DOMContentLoaded", () => {
addGlobalStyle(`
body {
background-color: red;
}
`);
});
Usage:
preloadImages(urls: string[], rejects?: boolean): Promise<void>
Preloads images into browser cache by creating an invisible <img>
element for each URL passed.
The images will be loaded in parallel and the returned Promise will only resolve once all images have been loaded.
The resulting PromiseSettledResult array will contain the image elements if resolved, or an ErrorEvent if rejected, but only if rejects
is set to true.
preloadImages([
"https://example.org/image1.png",
"https://example.org/image2.png",
"https://example.org/image3.png",
], true)
.then((results) => {
console.log("Images preloaded. Results:", results);
});
Usage:
openInNewTab(url: string): void
Creates an invisible anchor with a _blank
target and clicks it.
Contrary to window.open()
, this has a lesser chance to get blocked by the browser's popup blocker and doesn't open the URL as a new window.
This function has to be run in response to a user interaction event, else the browser might reject it.
@run-at document-end
or after DOMContentLoaded
has fired).
document.querySelector("#my-button").addEventListener("click", () => {
openInNewTab("https://example.org/");
});
Usage:
interceptEvent(
eventObject: EventTarget,
eventName: string,
predicate: () => boolean
): void
Intercepts all events dispatched on the eventObject
and prevents the listeners from being called as long as the predicate function returns a truthy value.
Calling this function will set the Error.stackTraceLimit
to 1000 (if it's not already higher) to ensure the stack trace is preserved.
@run-at document-start
), as it will only intercept events that are attached after this function is called.
interceptEvent(document.body, "click", () => {
return true; // prevent all click events on the body element
});
Usage:
interceptWindowEvent(
eventName: string,
predicate: () => boolean
): void
Intercepts all events dispatched on the window
object and prevents the listeners from being called as long as the predicate function returns a truthy value.
This is essentially the same as interceptEvent()
, but automatically uses the unsafeWindow
(or falls back to regular window
).
@run-at document-start
), as it will only intercept events that are attached after this function is called.
interceptWindowEvent("beforeunload", () => {
return true; // prevent the pesky "Are you sure you want to leave this page?" popup
});
Usage:
amplifyMedia(mediaElement: HTMLMediaElement, multiplier?: number): AmplifyMediaResult
Amplifies the gain of a media element (like <audio>
or <video>
) by a given multiplier (defaults to 1.0).
This is how you can increase the volume of a media element beyond the default maximum volume of 1.0 or 100%.
Make sure to limit the multiplier to a reasonable value (clamp() is good for this), as it may cause clipping or bleeding eardrums.
The returned AmplifyMediaResult object has the following properties:
Property | Description |
---|---|
mediaElement |
The passed media element |
amplify() |
A function to change the amplification level |
getAmpLevel() |
A function to return the current amplification level |
context |
The AudioContext instance |
source |
The MediaElementSourceNode instance |
gain |
The GainNode instance |
const audio = document.querySelector<HTMLAudioElement>("audio");
const button = document.querySelector<HTMLButtonElement>("button");
// amplifyMedia needs to be called in response to a user interaction event:
button.addEventListener("click", () => {
const { amplify, getAmpLevel } = amplifyMedia(audio);
const setGain = (value: number) => {
// constrain the value to between 0 and 5
amplify(clamp(value, 0, 5));
console.log("Gain set to", getAmpLevel());
}
setGain(2); // set gain to 2x
setGain(3.5); // set gain to 3.5x
console.log(getAmpLevel()); // 3.5
});
Usage:
clamp(num: number, min: number, max: number): number
Clamps a number between a min and max boundary (inclusive).
clamp(7, 0, 10); // 7
clamp(-1, 0, 10); // 0
clamp(5, -5, 0); // 0
clamp(99999, 0, 10); // 10
// clamp without a min or max boundary:
clamp(-99999, -Infinity, 0); // -99999
clamp(99999, 0, Infinity); // 99999
Usage:
mapRange(
value: number,
range_1_min: number,
range_1_max: number,
range_2_min: number,
range_2_max: number
): number
Maps a number from one range to the spot it would be in another range.
mapRange(5, 0, 10, 0, 100); // 50
mapRange(5, 0, 10, 0, 50); // 25
// to calculate a percentage from arbitrary values, use 0 and 100 as the second range
// for example, if 4 files of a total of 13 were downloaded:
mapRange(4, 0, 13, 0, 100); // 30.76923076923077
Usages:
randRange(min: number, max: number): number
randRange(max: number): number
Returns a random number between min
and max
(inclusive).
If only one argument is passed, it will be used as the max
value and min
will be set to 0.
Usage:
new ConfigManager(options: ConfigManagerOptions)
A class that manages a userscript's configuration that is persistently saved to and loaded from GM storage.
Also supports automatic migration of outdated data formats via provided migration functions.
@grant GM.getValue
and @grant GM.setValue
are required for this to work.
The options object has the following properties:
Property | Description |
---|---|
id |
A unique internal identification string for this configuration. If two ConfigManagers share the same ID, they will overwrite each other's data. Choose wisely because if it is changed, the previously saved data will not be able to be loaded anymore. |
defaultConfig |
The default config data to use if no data is saved in persistent storage yet. Until the data is loaded from persistent storage, this will be the data returned by getData() . For TypeScript, the type of the data passed here is what will be used for all other methods of the instance. |
formatVersion |
An incremental version of the data format. If the format of the data is changed in any way, this number should be incremented, in which case all necessary functions of the migrations dictionary will be run consecutively. Never decrement this number or skip numbers. |
migrations? |
(Optional) A dictionary of functions that can be used to migrate data from older versions of the configuration to newer ones. The keys of the dictionary should be the format version that the functions can migrate to, from the previous whole integer value. The values should be functions that take the data in the old format and return the data in the new format. The functions will be run in order from the oldest to the newest version. If the current format version is not in the dictionary, no migrations will be run. |
loadData(): Promise<TData>
Asynchronously loads the configuration data from persistent storage and returns it.
If no data was saved in persistent storage before, the value of options.defaultConfig
will be returned and written to persistent storage.
If the formatVersion of the saved data is lower than the current one and the options.migrations
property is present, the data will be migrated to the latest format before the Promise resolves.
getData(): TData
Synchronously returns the current data that is stored in the internal cache.
If no data was loaded from persistent storage yet using loadData()
, the value of options.defaultConfig
will be returned.
setData(data: TData): Promise<void>
Writes the given data synchronously to the internal cache and asynchronously to persistent storage.
saveDefaultData(): Promise<void>
Writes the default configuration given in options.defaultConfig
synchronously to the internal cache and asynchronously to persistent storage.
deleteConfig(): Promise<void>
Fully deletes the configuration from persistent storage.
The internal cache will be left untouched, so any subsequent calls to getData()
will return the data that was last loaded.
If loadData()
or setData()
are called after this, the persistent storage will be populated again.
import { ConfigManager } from "@sv443-network/userutils";
interface MyConfig {
foo: string;
bar: number;
baz: string;
qux: string;
}
/** Default config data */
const defaultConfig: MyConfig = {
foo: "hello",
bar: 42,
baz: "xyz",
qux: "something",
};
/** If any properties are added to, removed from or renamed in MyConfig, increment this number */
const formatVersion = 2;
/** Functions that migrate outdated data to the latest format - make sure a function exists for every previously used formatVersion and that no numbers are skipped! */
const migrations = {
// migrate from format version 0 to 1
1: (oldData: any) => {
return {
foo: oldData.foo,
bar: oldData.bar,
baz: "world",
};
},
// asynchronously migrate from format version 1 to 2
2: async (oldData: any) => {
// arbitrary async operation required for the new format
const qux = JSON.parse(await (await fetch("https://api.example.org/some-data")).text());
return {
foo: oldData.foo,
bar: oldData.bar,
baz: oldData.baz,
qux,
};
},
};
const configMgr = new ConfigManager({
/** A unique ID for this configuration - choose wisely as changing it is not supported yet! */
id: "my-userscript",
/** Default / fallback configuration data */
defaultConfig,
/** The current version of the script's config data format */
formatVersion,
/** Data format migration functions */
migrations,
});
/** Entrypoint of the userscript */
async function init() {
// wait for the config to be loaded from persistent storage
// if no data was saved in persistent storage before or getData() is called before loadData(), the value of options.defaultConfig will be returned
// if the previously saved data needs to be migrated to a newer version, it will happen in this function call
const configData = await configMgr.loadData();
console.log(configData.foo); // "hello"
// update the config
configData.foo = "world";
configData.bar = 123;
// save the updated config - synchronously to the cache and asynchronously to persistent storage
configMgr.saveData(configData).then(() => {
console.log("Config saved to persistent storage!");
});
// the internal cache is updated synchronously, so the updated data can be accessed before the Promise resolves:
console.log(configMgr.getData().foo); // "world"
}
init();
Usage:
autoPlural(str: string, num: number | Array | NodeList): string
Automatically pluralizes a string if the given number is not 1.
If an array or NodeList is passed, the amount of contained items will be used.
autoPlural("apple", 0); // "apples"
autoPlural("apple", 1); // "apple"
autoPlural("apple", 2); // "apples"
autoPlural("apple", [1]); // "apple"
autoPlural("apple", [1, 2]); // "apples"
const items = [1, 2, 3, 4, "foo", "bar"];
console.log(`Found ${items.length} ${autoPlural("item", items)}`); // "Found 6 items"
Usage:
pauseFor(ms: number): Promise<void>
Pauses async execution for a given amount of time.
async function run() {
console.log("Hello");
await pauseFor(3000); // waits for 3 seconds
console.log("World");
}
Usage:
debounce(func: Function, timeout?: number): Function
Debounces a function, meaning that it will only be called once after a given amount of time.
This is very useful for functions that are called repeatedly, like event listeners, to remove extraneous calls.
All passed properties will be passed down to the debounced function.
The timeout will default to 300ms if left undefined.
window.addEventListener("resize", debounce((event) => {
console.log("Window was resized:", event);
}, 500)); // 500ms timeout
Usage:
fetchAdvanced(url: string, options?: {
timeout?: number,
// any other options from fetch() except for signal
}): Promise<Response>
A wrapper around the native fetch()
function that adds options like a timeout property.
The timeout will default to 10 seconds if left undefined.
fetchAdvanced("https://api.example.org/data", {
timeout: 5000,
// also accepts any other fetch options like headers:
headers: {
"Accept": "application/json",
},
}).then(async (response) => {
console.log("Data:", await response.json());
});
Usage:
randomItem(array: Array): any
Returns a random item from an array.
Returns undefined if the array is empty.
Usage:
randomItemIndex(array: Array): [item: any, index: number]
Returns a tuple of a random item and its index from an array.
If the array is empty, it will return undefined for both values.
randomItemIndex(["foo", "bar", "baz"]); // ["bar", 1]
randomItemIndex([ ]); // [undefined, undefined]
// using array destructuring:
const [item, index] = randomItemIndex(["foo", "bar", "baz"]);
// or if you only want the index:
const [, index] = randomItemIndex(["foo", "bar", "baz"]);
Usage:
takeRandomItem(array: Array): any
Returns a random item from an array and mutates the array by removing the item.
Returns undefined if the array is empty.
const arr = ["foo", "bar", "baz"];
takeRandomItem(arr); // "bar"
console.log(arr); // ["foo", "baz"]
Usage:
randomizeArray(array: Array): Array
Returns a copy of an array with its items in a random order.
If the array is empty, the originally passed empty array will be returned without copying.
Made with ❤️ by Sv443
If you like this library, please consider supporting development