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hello, i've implemented this into my project and tried compiling after including the shaders into my project.
"blur.hlsli" failed to compile (code: X3525, message: cannot map loop to shader target, target does not support breaks)
any solutions?
The text was updated successfully, but these errors were encountered:
Did you set the proper shader model in the settings? They need to be shader model 3 and vs/ps should be set and for the blur shaders optimizations need to always be enabled.
You can check the original solution for the proper hlsl settings
hello, i've implemented this into my project and tried compiling after including the shaders into my project.
"blur.hlsli" failed to compile (code: X3525, message: cannot map loop to shader target, target does not support breaks)
any solutions?
The text was updated successfully, but these errors were encountered: