low_bar |
float[] |
For the Low Bar - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
a_cheval_de_frise |
float[] |
For the Cheval De Frise - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
a_portcullis |
float[] |
For the Portcullis - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
b_ramparts |
float[] |
For the Ramparts - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
b_moat |
float[] |
For the Moat - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
c_sally_port |
float[] |
For the Sally Port - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
c_drawbridge |
float[] |
For the Drawbridge - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
d_rough_terrain |
float[] |
For the Rough Terrain - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
d_rock_wall |
float[] |
For the Rock Wall - An array with three values, number of times damaged, number of opportunities to damage, and percentage. |
|
average_high_goals |
float |
Average number of high goals scored. |
|
average_low_goals |
float |
Average number of low goals scored. |
|
breaches |
float[] |
An array with three values, number of times breached, number of opportunities to breach, and percentage. |
|
scales |
float[] |
An array with three values, number of times scaled, number of opportunities to scale, and percentage. |
|
challenges |
float[] |
An array with three values, number of times challenged, number of opportunities to challenge, and percentage. |
|
captures |
float[] |
An array with three values, number of times captured, number of opportunities to capture, and percentage. |
|
average_win_score |
float |
Average winning score. |
|
average_win_margin |
float |
Average margin of victory. |
|
average_score |
float |
Average total score. |
|
average_auto_score |
float |
Average autonomous score. |
|
average_crossing_score |
float |
Average crossing score. |
|
average_boulder_score |
float |
Average boulder score. |
|
average_tower_score |
float |
Average tower score. |
|
average_foul_score |
float |
Average foul score. |
|
high_score |
string[] |
An array with three values, high score, match key from the match with the high score, and the name of the match. |
|