Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Locks are being released even when already unlocked #1312

Open
C0rn3j opened this issue Nov 23, 2024 · 0 comments
Open

Locks are being released even when already unlocked #1312

C0rn3j opened this issue Nov 23, 2024 · 0 comments

Comments

@C0rn3j
Copy link
Collaborator

C0rn3j commented Nov 23, 2024

This is most prominent when launching Tauon and pressing the stop button twice, then it just starts trying to unlock player_lock every rendered frame.

...
2024-11-23 19:03:16 [ ERROR ] [  t_main  ] RuntimeError: Attempted to release already unlocked player_lock
2024-11-23 19:03:16 [ ERROR ] [  t_main  ] RuntimeError: Attempted to release already unlocked player_lock
2024-11-23 19:03:16 [ ERROR ] [  t_main  ] RuntimeError: Attempted to release already unlocked player_lock
...

This was a problem even before the recent changes, but it was silenced.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant