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dialog1.yaml
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dialog1.yaml
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id: intro
text: Hello stranger, are you visiting Oldtown for the first time?
alternateTexts:
- Hi there, new to Oldtown?
- Welcome to Oldtown!
options:
- id: intro_yes
text: Yes, i go by the name {{PLAYER}}.
answer:
id: main
text: Welcome to Oldtown {{PLAYER}}, let me show you around. How can i help
you today?
alternateTexts:
- Greetings {{PLAYER}}, let me show you around. How can serve you?
- Let me welcome you to Oldtown {{PLAYER}}, how can i help you today?
options:
- id: smith
text: Where can i find the next smith?
answer:
id: smith_question
text: You can find the next smith in the town center on the left side
of the road.
alternateTexts:
- Head to the town center and then go to the left side of the road
you will reach the smith from there.
- id: hidden
text: You can only see this if you asked me where to find the mayor
answer:
id: hidden_question
text: Secretly, i am the Mayor. Dont tell anyone!
requires_visited_dialogs:
- mayor
- id: inn
text: Where can i grab a drink?
- id: time
text: How late is it?
answer:
id: time_answer
text: It is currently {{TIME}}.
- id: mayor
text: Where do i find the mayor of Oldtown?
answer:
id: mayor_question
text: Not sure, why do you ask?
- id: quests
text: Where could i offer my services for some coins?
- id: leave
text: I'm done, goodbye.
answer:
id: end
text: '''Til next time {{PLAYER}}.'
is_dialog_exit: true