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Extracted UMD package that contains all of the game data. Unfortunately this is also compressed into a LIN package - looks like I might need to write my own utility for dumping from these, however from what I've seen of other Unreal Engine games released on consoles, they don't appear to match up with the typical layout?
It's worth mentioning that in the config files there are references to Unreal Warfare, though it does look like Unreal Warfare was in an incredibly early stage of development when this game started development (or at least from the UE2 version it's built-upon).
Just wanted to give an update on this but the LIN package has since been decompressed, however the resulting file is still a bit of a mess. I began writing a tool to pull out all the data, however there's a very weird inconsistency in how the data is organised.
One of the earliest Unreal Engine 2 games, which also happened to be a PlayStation 2 exclusive.
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