- Prevent cursor from recentering when opening the Baubles inventory.
- Clean up shiftclick logic
- Move unequip to slot?
- Better stackable bauble handling
- BaublesEvent
- Rendering
- Debug renderer should become translucent.
- First-person arm rendering
- Data-driven slots
- Parent data-driven slots to the root slots.
- When slots are present, turn the parent slot into a button and populate the right side of the inventory.
- 12 Slots per parent max, including the base slot(s).
- Allow a slot count to be increased.
- Baubles combination
- Data-driven, recipe and appearance.
- Behaviour simply combines all logic of the two items.