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On high res display UI gets very small #471

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bjubes opened this issue Aug 21, 2016 · 12 comments
Closed

On high res display UI gets very small #471

bjubes opened this issue Aug 21, 2016 · 12 comments
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@bjubes
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bjubes commented Aug 21, 2016

I use an old analog monitor as a second display, so when I noticed how big the UI got I tried it the other way around. On a 5K iMac, the UI gets very, very tiny.

screen shot 2016-08-20 at 9 57 09 pm

hopefully this can be easily fixed when the UI goes code-based.

@dustinwloring1988
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I think this is because the canvas is set to scale - constant pixel. Quill18 talked about this in one of his videos. Easy fix though

@vogonistic vogonistic added the bug label Aug 21, 2016
@bjubes
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bjubes commented Aug 21, 2016

thats good to hear. I was afraid this would require a hacky workaround

@Fogsight
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Setting UI Scale Mode to Constant Physical Size will fix it, as well as fix any text blurriness, as a side effect. If we want to keep Constant Pixel Size setting, UI would have to be resized manually and fonts would have to be bumped up to double the size to fix the blur, (while scaling down text objects).

So I would vote for Constant Physical Size change as a simplest solution to both.

@Fogsight Fogsight mentioned this issue Aug 23, 2016
@GamerGeeked
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GamerGeeked commented Aug 23, 2016

It was made CPixS to prevent text bluriness. If we did that we'd get bluriness.

@Fogsight
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Fogsight commented Aug 23, 2016

It is not 100% sharp, but it is not blurry. It is a good trade off, because when you are using resized text to fit it on buttons, it becomes pretty blurry indeed, with Constant Pixel Size.

I think CPS should only be used when catering to specific device with set resolution. There's no quick fix for variable resolutions. And it can be made crisp later by using custom 3D font.

@mikejbrown
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Is this still a bug?

@bjubes
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bjubes commented Sep 21, 2016

i think so, unless a PR for CPS snuck by which seems unlikely

@vogonistic
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Yeah, it's still a problem. All UI is super tiny on my retina display.

@bjubes
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bjubes commented Sep 21, 2016

so can we just change it to CPS or will that screw up the entire UI in the process?

@mikejbrown mikejbrown changed the title [bug] [UI] On high res display UI gets very small On high res display UI gets very small Oct 3, 2016
@WizzardMaker
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Its a bit old, but I have a Script that modifies the cameras view rectangle to keep a specific aspect ratio (like 16:9 4:3) which makes the camera always see the same on different resolutions. It scales the canvas to the right size. (the gif is from my game, so dont worry about the game in the background)
screen

@mikejbrown
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@WizzardMaker go ahead an make a PR with it so people can try it out! 😀

@mikejbrown mikejbrown modified the milestone: Version 0.2 Oct 5, 2016
@bjubes bjubes mentioned this issue Dec 12, 2016
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@koosemose koosemose modified the milestones: Version 0.3, Version 0.2 Jan 8, 2017
@koosemose
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Solution in place, though it may require a bit more tinkering for perfection, but it is functional at the least. Closing (finally).

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8 participants