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DiscordAuth.js
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DiscordAuth.js
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
var _this = this;
var passport = require('passport');
var config = require('./config.json');
var DiscordUser = require('./models/user');
var functions = require('./functions/functions');
var DiscordStrategy = require('passport-discord').Strategy;
passport.serializeUser(function (user, done) {
done(null, user.id);
});
passport.deserializeUser(function (id, done) { return __awaiter(_this, void 0, void 0, function () {
var user;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, DiscordUser.findById(id)];
case 1:
user = _a.sent();
if (user) {
done(null, user);
}
return [2 /*return*/];
}
});
}); });
passport.use(new DiscordStrategy({
clientID: config.clientID,
clientSecret: config.clientSecret,
callbackURL: config.callbackURL,
scope: ['identify']
}, function (accessToken, refreshToken, profile, done) { return __awaiter(_this, void 0, void 0, function () {
var user, newUser, savedUser, err_1;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
_a.trys.push([0, 7, , 8]);
return [4 /*yield*/, DiscordUser.findOne({ _id: profile.id })];
case 1:
user = _a.sent();
if (!user) return [3 /*break*/, 3];
return [4 /*yield*/, user.updateOne({
username: "".concat(profile.username, "#").concat(profile.discriminator)
})];
case 2:
_a.sent();
done(null, user);
return [3 /*break*/, 6];
case 3: return [4 /*yield*/, DiscordUser.create({
_id: profile.id,
created: Date.now(),
token: functions.generateToken(),
username: "".concat(profile.username, "#").concat(profile.discriminator)
})];
case 4:
newUser = _a.sent();
return [4 /*yield*/, newUser.save()];
case 5:
savedUser = _a.sent();
done(null, savedUser);
_a.label = 6;
case 6: return [3 /*break*/, 8];
case 7:
err_1 = _a.sent();
console.log(err_1);
done(err_1, null);
return [3 /*break*/, 8];
case 8: return [2 /*return*/];
}
});
}); }));