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IRP is not Saving Inventory After Death #180

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slyleight opened this issue Jan 27, 2025 · 0 comments
Open

IRP is not Saving Inventory After Death #180

slyleight opened this issue Jan 27, 2025 · 0 comments
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bug Unintended functionality that requires an update to fix

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@slyleight
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Server details:

  • Server version: This server is running UniverseSpigot version 1.21.3-ver/1.21.3-stable@6a50f37 (2025-01-13T13:25:32Z) (Implementing API version 1.21.3-R0.1-SNAPSHOT)
    Universe-1.21.3-6a50f37 (MC: 1.21.3)

  • IRP Version: v1.6.21

Bug description:

-When a player dies, the IRP restore shows their chest as empty.
-We have KeepInventory enabled and a region with item drops disabled in one world, and the inventory is saved as expected when players die there.
-However, in the normal world where both of these options are disabled, the player's inventory is always empty upon death. It seems like the IRP saves the inventory after the player dies and their items drop. We didn't have this issue in 1.20.4, so it appears to be a new problem for us.

  • Just to let you know, the player's XP level is always saved in both scenarios.

How to reproduce:

  • Kill a player in a normal world where KeepInventory disabled, the irp restore backup shows their inventory empty but the XP level is saved.

Logs, screenshots & other:

It saves the level but not the inventory (Normal vanilla world)
Image

Inventory when player dies in a KeepInventory enabled or region with itemdrops disabled.

Image

Additional info:

  • I don’t think we’ve done anything wrong. Is there a setting for this, or is it a bug specific to our server? Back when we hosted the server on 1.20.4, it was working as expected.
@slyleight slyleight added the bug Unintended functionality that requires an update to fix label Jan 27, 2025
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