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Server version: This server is running UniverseSpigot version 1.21.3-ver/1.21.3-stable@6a50f37 (2025-01-13T13:25:32Z) (Implementing API version 1.21.3-R0.1-SNAPSHOT)
Universe-1.21.3-6a50f37 (MC: 1.21.3)
IRP Version: v1.6.21
Bug description:
-When a player dies, the IRP restore shows their chest as empty.
-We have KeepInventory enabled and a region with item drops disabled in one world, and the inventory is saved as expected when players die there.
-However, in the normal world where both of these options are disabled, the player's inventory is always empty upon death. It seems like the IRP saves the inventory after the player dies and their items drop. We didn't have this issue in 1.20.4, so it appears to be a new problem for us.
Just to let you know, the player's XP level is always saved in both scenarios.
How to reproduce:
Kill a player in a normal world where KeepInventory disabled, the irp restore backup shows their inventory empty but the XP level is saved.
Logs, screenshots & other:
It saves the level but not the inventory (Normal vanilla world)
Inventory when player dies in a KeepInventory enabled or region with itemdrops disabled.
Additional info:
I don’t think we’ve done anything wrong. Is there a setting for this, or is it a bug specific to our server? Back when we hosted the server on 1.20.4, it was working as expected.
The text was updated successfully, but these errors were encountered:
Server details:
Server version: This server is running UniverseSpigot version 1.21.3-ver/1.21.3-stable@6a50f37 (2025-01-13T13:25:32Z) (Implementing API version 1.21.3-R0.1-SNAPSHOT)
Universe-1.21.3-6a50f37 (MC: 1.21.3)
IRP Version: v1.6.21
Bug description:
-When a player dies, the IRP restore shows their chest as empty.
-We have KeepInventory enabled and a region with item drops disabled in one world, and the inventory is saved as expected when players die there.
-However, in the normal world where both of these options are disabled, the player's inventory is always empty upon death. It seems like the IRP saves the inventory after the player dies and their items drop. We didn't have this issue in 1.20.4, so it appears to be a new problem for us.
How to reproduce:
Logs, screenshots & other:
It saves the level but not the inventory (Normal vanilla world)

Inventory when player dies in a KeepInventory enabled or region with itemdrops disabled.
Additional info:
The text was updated successfully, but these errors were encountered: