|
| 1 | +""" |
| 2 | +Matrix-Based Game Script |
| 3 | +========================= |
| 4 | +This script implements a matrix-based game where players interact with a grid of |
| 5 | +elements. The primary goals are to: |
| 6 | +- Identify connected elements of the same type from a selected position. |
| 7 | +- Remove those elements, adjust the matrix by simulating gravity, and reorganize empty |
| 8 | + columns. |
| 9 | +- Calculate and display the score based on the number of elements removed in each move. |
| 10 | +
|
| 11 | +Functions: |
| 12 | +----------- |
| 13 | +1. `find_repeat`: Finds all connected elements of the same type. |
| 14 | +2. `increment_score`: Calculates the score for a given move. |
| 15 | +3. `move_x`: Simulates gravity in a column. |
| 16 | +4. `move_y`: Reorganizes the matrix by shifting columns leftward when a column becomes |
| 17 | + empty. |
| 18 | +5. `play`: Executes a single move, updating the matrix and returning the score. |
| 19 | +
|
| 20 | +Input Format: |
| 21 | +-------------- |
| 22 | +1. Matrix size (`lines`): Integer specifying the size of the matrix (N x N). |
| 23 | +2. Matrix content (`matrix`): Rows of the matrix, each consisting of characters. |
| 24 | +3. Number of moves (`movs`): Integer indicating the number of moves. |
| 25 | +4. List of moves (`movements`): A comma-separated string of coordinates for each move. |
| 26 | +
|
| 27 | +(0,0) position starts from first left column to last right, and below row to up row |
| 28 | +
|
| 29 | +
|
| 30 | +Example Input: |
| 31 | +--------------- |
| 32 | +4 |
| 33 | +RRBG |
| 34 | +RBBG |
| 35 | +YYGG |
| 36 | +XYGG |
| 37 | +2 |
| 38 | +0 1,1 1 |
| 39 | +
|
| 40 | +Example (0,0) = X |
| 41 | +
|
| 42 | +Output: |
| 43 | +-------- |
| 44 | +The script outputs the total score after processing all moves. |
| 45 | +
|
| 46 | +Usage: |
| 47 | +------- |
| 48 | +Run the script and provide the required inputs as prompted. |
| 49 | +
|
| 50 | +""" |
| 51 | + |
| 52 | + |
| 53 | +def validate_matrix_size(size: int) -> None: |
| 54 | + """ |
| 55 | + >>> validate_matrix_size(-1) |
| 56 | + Traceback (most recent call last): |
| 57 | + ... |
| 58 | + ValueError: Matrix size must be a positive integer. |
| 59 | + """ |
| 60 | + if not isinstance(size, int) or size <= 0: |
| 61 | + raise ValueError("Matrix size must be a positive integer.") |
| 62 | + |
| 63 | + |
| 64 | +def validate_matrix_content(matrix: list[str], size: int) -> None: |
| 65 | + """ |
| 66 | + Validates that the number of elements in the matrix matches the given size. |
| 67 | +
|
| 68 | + >>> validate_matrix_content(['aaaa', 'aaaa', 'aaaa', 'aaaa'], 3) |
| 69 | + Traceback (most recent call last): |
| 70 | + ... |
| 71 | + ValueError: The matrix dont match with size. |
| 72 | + >>> validate_matrix_content(['aa%', 'aaa', 'aaa'], 3) |
| 73 | + Traceback (most recent call last): |
| 74 | + ... |
| 75 | + ValueError: Matrix rows can only contain letters and numbers. |
| 76 | + >>> validate_matrix_content(['aaa', 'aaa', 'aaaa'], 3) |
| 77 | + Traceback (most recent call last): |
| 78 | + ... |
| 79 | + ValueError: Each row in the matrix must have exactly 3 characters. |
| 80 | + """ |
| 81 | + print(matrix) |
| 82 | + if len(matrix) != size: |
| 83 | + raise ValueError("The matrix dont match with size.") |
| 84 | + for row in matrix: |
| 85 | + if len(row) != size: |
| 86 | + msg = f"Each row in the matrix must have exactly {size} characters." |
| 87 | + raise ValueError(msg) |
| 88 | + if not all(char.isalnum() for char in row): |
| 89 | + raise ValueError("Matrix rows can only contain letters and numbers.") |
| 90 | + |
| 91 | + |
| 92 | +def validate_moves(moves: list[tuple[int, int]], size: int) -> None: |
| 93 | + """ |
| 94 | + >>> validate_moves([(1, 2), (-1, 0)], 3) |
| 95 | + Traceback (most recent call last): |
| 96 | + ... |
| 97 | + ValueError: Move is out of bounds for a matrix. |
| 98 | + """ |
| 99 | + for move in moves: |
| 100 | + x, y = move |
| 101 | + if not (0 <= x < size and 0 <= y < size): |
| 102 | + raise ValueError("Move is out of bounds for a matrix.") |
| 103 | + |
| 104 | + |
| 105 | +def parse_moves(input_str: str) -> list[tuple[int, int]]: |
| 106 | + """ |
| 107 | + >>> parse_moves("0 1, 1 1") |
| 108 | + [(0, 1), (1, 1)] |
| 109 | + >>> parse_moves("0 1, 1 1, 2") |
| 110 | + Traceback (most recent call last): |
| 111 | + ... |
| 112 | + ValueError: Each move must have exactly two numbers. |
| 113 | + >>> parse_moves("0 1, 1 1, 2 4 5 6") |
| 114 | + Traceback (most recent call last): |
| 115 | + ... |
| 116 | + ValueError: Each move must have exactly two numbers. |
| 117 | + """ |
| 118 | + moves = [] |
| 119 | + for pair in input_str.split(","): |
| 120 | + parts = pair.strip().split() |
| 121 | + if len(parts) != 2: |
| 122 | + raise ValueError("Each move must have exactly two numbers.") |
| 123 | + x, y = map(int, parts) |
| 124 | + moves.append((x, y)) |
| 125 | + return moves |
| 126 | + |
| 127 | + |
| 128 | +def find_repeat( |
| 129 | + matrix_g: list[list[str]], row: int, column: int, size: int |
| 130 | +) -> set[tuple[int, int]]: |
| 131 | + """ |
| 132 | + Finds all connected elements of the same type from a given position. |
| 133 | +
|
| 134 | + >>> find_repeat([['A', 'B', 'A'], ['A', 'B', 'A'], ['A', 'A', 'A']], 0, 0, 3) |
| 135 | + {(1, 2), (2, 1), (0, 0), (2, 0), (0, 2), (2, 2), (1, 0)} |
| 136 | + >>> find_repeat([['-', '-', '-'], ['-', '-', '-'], ['-', '-', '-']], 1, 1, 3) |
| 137 | + set() |
| 138 | + """ |
| 139 | + |
| 140 | + column = size - 1 - column |
| 141 | + visited = set() |
| 142 | + repeated = set() |
| 143 | + |
| 144 | + if (color := matrix_g[column][row]) != "-": |
| 145 | + |
| 146 | + def dfs(row_n: int, column_n: int) -> None: |
| 147 | + if row_n < 0 or row_n >= size or column_n < 0 or column_n >= size: |
| 148 | + return |
| 149 | + if (row_n, column_n) in visited: |
| 150 | + return |
| 151 | + visited.add((row_n, column_n)) |
| 152 | + if matrix_g[row_n][column_n] == color: |
| 153 | + repeated.add((row_n, column_n)) |
| 154 | + dfs(row_n - 1, column_n) |
| 155 | + dfs(row_n + 1, column_n) |
| 156 | + dfs(row_n, column_n - 1) |
| 157 | + dfs(row_n, column_n + 1) |
| 158 | + |
| 159 | + dfs(column, row) |
| 160 | + |
| 161 | + return repeated |
| 162 | + |
| 163 | + |
| 164 | +def increment_score(count: int) -> int: |
| 165 | + """ |
| 166 | + Calculates the score for a move based on the number of elements removed. |
| 167 | +
|
| 168 | + >>> increment_score(3) |
| 169 | + 6 |
| 170 | + >>> increment_score(0) |
| 171 | + 0 |
| 172 | + """ |
| 173 | + return int(count * (count + 1) / 2) |
| 174 | + |
| 175 | + |
| 176 | +def move_x(matrix_g: list[list[str]], column: int, size: int) -> list[list[str]]: |
| 177 | + """ |
| 178 | + Simulates gravity in a specific column. |
| 179 | +
|
| 180 | + >>> move_x([['-', 'A'], ['-', '-'], ['-', 'C']], 1, 2) |
| 181 | + [['-', '-'], ['-', 'A'], ['-', 'C']] |
| 182 | + """ |
| 183 | + |
| 184 | + new_list = [] |
| 185 | + |
| 186 | + for row in range(size): |
| 187 | + if matrix_g[row][column] != "-": |
| 188 | + new_list.append(matrix_g[row][column]) |
| 189 | + else: |
| 190 | + new_list.insert(0, matrix_g[row][column]) |
| 191 | + for row in range(size): |
| 192 | + matrix_g[row][column] = new_list[row] |
| 193 | + return matrix_g |
| 194 | + |
| 195 | + |
| 196 | +def move_y(matrix_g: list[list[str]], size: int) -> list[list[str]]: |
| 197 | + """ |
| 198 | + Shifts all columns leftward when an entire column becomes empty. |
| 199 | +
|
| 200 | + >>> move_y([['-', 'A'], ['-', '-'], ['-', 'C']], 2) |
| 201 | + [['A', '-'], ['-', '-'], ['-', 'C']] |
| 202 | + """ |
| 203 | + |
| 204 | + empty_columns = [] |
| 205 | + |
| 206 | + for column in range(size - 1, -1, -1): |
| 207 | + if all(matrix_g[row][column] == "-" for row in range(size)): |
| 208 | + empty_columns.append(column) |
| 209 | + |
| 210 | + for column in empty_columns: |
| 211 | + for col in range(column + 1, size): |
| 212 | + for row in range(size): |
| 213 | + matrix_g[row][col - 1] = matrix_g[row][col] |
| 214 | + for row in range(size): |
| 215 | + matrix_g[row][-1] = "-" |
| 216 | + |
| 217 | + return matrix_g |
| 218 | + |
| 219 | + |
| 220 | +def play( |
| 221 | + matrix_g: list[list[str]], pos_x: int, pos_y: int, size: int |
| 222 | +) -> tuple[list[list[str]], int]: |
| 223 | + """ |
| 224 | + Processes a single move, updating the matrix and calculating the score. |
| 225 | +
|
| 226 | + >>> play([['R', 'G'], ['R', 'G']], 0, 0, 2) |
| 227 | + ([['G', '-'], ['G', '-']], 3) |
| 228 | + """ |
| 229 | + |
| 230 | + same_colors = find_repeat(matrix_g, pos_x, pos_y, size) |
| 231 | + |
| 232 | + if len(same_colors) != 0: |
| 233 | + for pos in same_colors: |
| 234 | + matrix_g[pos[0]][pos[1]] = "-" |
| 235 | + for column in range(size): |
| 236 | + matrix_g = move_x(matrix_g, column, size) |
| 237 | + |
| 238 | + matrix_g = move_y(matrix_g, size) |
| 239 | + |
| 240 | + return (matrix_g, increment_score(len(same_colors))) |
| 241 | + |
| 242 | + |
| 243 | +def process_game(size: int, matrix: list[str], moves: list[tuple[int, int]]) -> int: |
| 244 | + """Processes the game logic for the given matrix and moves. |
| 245 | +
|
| 246 | + Args: |
| 247 | + size (int): Size of the game board. |
| 248 | + matrix (List[str]): Initial game matrix. |
| 249 | + moves (List[Tuple[int, int]]): List of moves as (x, y) coordinates. |
| 250 | +
|
| 251 | + Returns: |
| 252 | + int: The total score obtained. |
| 253 | + >>> process_game(3, ['aaa', 'bbb', 'ccc'], [(0, 0)]) |
| 254 | + 6 |
| 255 | + """ |
| 256 | + |
| 257 | + game_matrix = [list(row) for row in matrix] |
| 258 | + total_score = 0 |
| 259 | + |
| 260 | + for move in moves: |
| 261 | + pos_x, pos_y = move |
| 262 | + game_matrix, score = play(game_matrix, pos_x, pos_y, size) |
| 263 | + total_score += score |
| 264 | + |
| 265 | + return total_score |
| 266 | + |
| 267 | + |
| 268 | +if __name__ == "__main__": |
| 269 | + import doctest |
| 270 | + |
| 271 | + doctest.testmod(verbose=True) |
| 272 | + try: |
| 273 | + size = int(input("Enter the size of the matrix: ")) |
| 274 | + validate_matrix_size(size) |
| 275 | + print(f"Enter the {size} rows of the matrix:") |
| 276 | + matrix = [input(f"Row {i+1}: ") for i in range(size)] |
| 277 | + validate_matrix_content(matrix, size) |
| 278 | + moves_input = input("Enter the moves (e.g., '0 0, 1 1'): ") |
| 279 | + moves = parse_moves(moves_input) |
| 280 | + validate_moves(moves, size) |
| 281 | + score = process_game(size, matrix, moves) |
| 282 | + print(f"Total score: {score}") |
| 283 | + except ValueError as e: |
| 284 | + print(f"{e}") |
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