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noise.md

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Noise

Pseudorandom noise is fundamental to a lot of procedural generation.

Code

Panda3D code using a collection of GLSL noise functions that includes Perlin, Worley, PSRD.

TODO: Prettify and comment.

Resources

Generating noise textures

There are two ways to utilize noise for texture generation:

  • Generate and store
  • Generate in-situ