(maybe) An elegant HTML template engine & basic framework
ef.js is a static template framework for browsers, with which you can write your UI without concerning about the logic, or writing logic without concerning about the UI.
ef.js also provides a simple template-engine which helps you create component modules with data binding at ease, but you can also use your favourite template-engine which is compatible with ef.js's AST.
ef.js is well compatible with WebComponents, and is probably the only existing front-end framework that handles XML namespaces properly.
See here.
- TodoMVC - repo
- dbmon - repo
- The official website is also written with ef.js
- ef-core - Core of ef.js (without parser)
- Neonclear - An ef.js based progressive UI framework (WIP)
- bPlayer-ef - The ef.js based web audio player
- eft-parser - Parser for eft templates
- rollup-plugin-eft - Import .ef and .eft templates directly from your code, taking the advantage of ef.js into your project with zero configuration.
- SublimeEFMLHighlighter - EFML syntax highlighter for SublimeText3
- VSCodeEFMLHighlighter - EFML syntax highlighter for VSCode
- AtomEFMLHighlighter - EFML syntax highlighter for Atom
- PrismEFMLSyntax - EFML syntax for Prism
- EFML.vim by deluxghost - EFML (*.ef, *.eft) syntax highlighting for Vim
- Kefjs by cubesky - A Kotlin/JS Wrapper for ef.js
- parcel-plugin-eft by oott123 - Add ef.js template support for parcel bundler
- xml2efml by tcdw - Convert XML/HTML snippets to EFML
- ef-language-service by Jack Works - EFML language service (currently) for VSCode
- ef.qt Writing Qt applications using the concept of ef
For dev versions:
import { create, onNextRender, inform, exec, bundle, setParser, parseEft, t, version } from 'ef.js'
// or you can use import * as ef from 'ef.js'
version // Version string of ef.js
setParser(someparser) // Change the default parser for ef.js so you can use a different type of template
parseEft('Your awesome template') // Get ef.js ast using default parser
const templateString = 'Your awesome template'
const ast = [/* AST which supported by ef */]
const data = {
$data: {/* Binding data */},
$methods: {/* Binding methods */}
}
const template1 = create(template)
const template2 = create(ast)
const template3 = t`
>component1
>component2
.Your awesome template
`
const component1 = new template1() // Create a component without data
const component2 = new template2(data) // Create a component and then updates it's data
const component3 = new template3(data, {component1, component2}) // Use component1 and component2 as custom components in template3
onNextRender(callback) // Cache operations to execute on next render
inform() // Tell ef to cache operations **USE WITH CARE**
exec() // Tell ef to execute all cached operations **USE WITH CARE**
exec(true) // Force execute cached operations **USE WITH CARE**
bundle(callback) // Wrapper for inform() and exec()
component1.$data.something = 'something new' // Update the binding data 'something'
component2.$methods.someMethod = ({e, value, state}) => {
state.$data.something = 'something new'
console.log('Event target', e.target)
console.log('Value passed', value)
} // Update binding method
const logData = val => console.log('Subscribed data updated:', val)
component1.$subscribe('info.data', logData) // Observe a value
component1.$unsubscribe('info.data', logData) // Stop observing a value
component1.$update(data) // Update the whole component state
component1.$refs // Get all referenced nodes
component1.mountingPoint = component2 // Mount component2 to 'mountingPoint' on component1
component1.mountingPoint = null // Detach the mounted component
component1.listMP.push(componet2) // Mount component2 to list 'listMP' mounting point on component1
component1.$mount(...) // Mount method called by ef when trying to mount
component1.$umount() // Unmount from parent
component1.$destroy() // Destroy the component when not needed for more memory
EFML is a completely logic-free template language. Just like HTML, there you can do nothing about logic, but EFML provides a easy starting point for data binding and events handling.
Also EFML is the first language that can be parsed into the AST which ef supports.
Note: EFML is very strict to indents. Wrong indents could lead to a parsing error.
Here is an example.
Lines not start with >#%@.|+- are comments.
For example, this line is a comment.
The escape character of EFML is `&`, for prevention of conflicts with js escapes.
Lines starting with '>' stand for a new tag, for example, a `div` tag can be written as:
>div
`.` following a tag definition is the short hand for writing class names, for example:
>div.my.class.name
would be rendered as `<div class="my class name">`
Class names can have mustaches mixed together:
>div.my.{{dynamic}}.class.name
would be rendered as `<div class="my class name">` when `instance.$data.dynamic` is empty, `<div class="my dynamic class name">` when `instance.$data.dynamic` is 'dynamic'
`#` at the end of a tag definition means the reference name for this element, for example:
>div#myDiv
this `div` tag is now accessable form `instance.$refs.myDiv`.
New lines with exactly one indent after a tag definition are all things that belong to the defined tag, for example:
>div
#attribute = myAttr
%property = myProp
@event = myEventHandler
>ChildElement
Lines starting with '#' stand for attributes
This means an attribute without any parameters:
#flagattr
Contents without mustaches stand for static data:
#id = myID
#some-attr = some text
Mustaches are used for binding data:
#class = {{myClass}}
The element's class name can then be set via `instance.$data.myClass = 'some class names'`
Contents inside mustaches after '=' stand for the default value for this binding:
#class = {{myClass = some class name}}
#style = {{attr.style = background: #ECECEC}}
Static content and mustaches can be mixed:
#class = static and {{mixed}} classes
Lines starting with '%' stand for properties that can be accessed from the DOM object
%title = Welcome, {{name}}
%anotherProperty = text
Lines starting with '@' stand for events that triggers an event handler method:
@click = clickHandler
Contents after ':' are values to be passed to the handler:
@click = updateInfo:{{binding.value}} and static value
modifier keys now can bind with predefined aliases:
@mousedown.shift.alt.ctrl.meta = select
bind to specific key code by writing the code directely:
@keypress.13 = submit
use '.prevent' for `preventDefault`, '.stop' for `stopPropagation`, '.stopImmediate' for `stopImmediatePropagation`
use '.passive' to make the event listener passive, '.!passive' to explicitly claim a non-passive listener
use '.once' to create a trigger once listener
@keydown.8.prevent.stop = stopbackspace
use '.capture' to capture an event
@submit.capture.stopImmediate = submit
Lines starting with '.' stand for text nodes
.Name: {{name}}&nJob: {{job}}
>pre
Lines starting with '|' stand for multiline text
|Line 1
|Line 2
|Line 3
Lines starting with '-' stand for single node mounting point
-node1
use `instance.node1 = anotherInstance` to put another EF component right at the point.
Lines starting with '+' stand for multi node mounting point
+list1
use `instance.list1.push(...newInstances)` to put other EF components here.
For standalone eft parser see eft-parser.
After version 0.9.0, ef.js now supports fragments, which requires eft-parser to be v0.9.0 and above. A normal template could only have one entry tag, while fragment templates can have multiple, even mounting points can be put at root level:
>div
.A root level tag
-rootLevelMountingPoint
>p
.Another root level tag
+rootLevelListMountingPoint
.Root level text node
You can use them just like normal templates, behaviors are always the same. Also, a single text node will be treated as fragments as well.
ef.js also provides some helpers for creating Fragments
and EFTextFragments
, or transform almost anything into an ef component.
// Creats a fragment containing given ef components, non ef components will be automatically transtormed into ef components.
new ef.Fragment(Array<Any>)
// Creats a single `TextFragment` which contains only the given text. Text on `EFTextFragment` components can be modified with `.text` property.
new ef.EFTextFragment(string)
// Converts almost anything into an ef component
ef.toEFComponent(Any)
Data on ef.js components are not always that easy to access, so since v0.10.4, a stable version of attribute mapping helper is bundled with ef.js. For documents, please refer to the comments for now. It would be extremely useful when using with custom components.
ef.js can handle custom components in templates since v0.10.4. Demo on writing logic within ef template using custom component
Scoping is not done in templates. You can write your template as normal, using whatever tag name you desire for your custom component, like:
App.eft
>div#root
>MyComponent#myComponent
>MyOtherComponent
Then you may pass the scope in your script:
import App from 'App.eft'
import MyComponent from 'MyComponent.eft'
import MyOtherComponent from 'MyOtherComponent.eft'
const scope = {MyComponent, MyOtherComponent}
const app = new App(null, scope)
If scope
is not given when initializing the component, ef will treat these custom tags as normal HTML tags.
Note that if you reference a custom component, you'll get the component instance instead of the component's DOM object:
app.$refs.root // DOM object
app.$refs.myComponent // ef component
Scoping can also be used to replace some tags. Like:
const scope = {
MyComponent: 'div',
MyOtherComponent: {
tag: 'div',
is: 'my-web-component'
}
}
MyComponent
will be rendered as a normal div
element, while MyOtherComponent
will be rendered as a my-web-component
.
Attributes on custom components are mapped to component[key]
, single way:
App.eft
>MyComponent#myComponent
#myAttribute = {{customAttr}}
app.$data.customAttr = 'Lorem ipsum...' // This will actually set app.$refs.myComponent.myAttribute
Properties on custom components are mapped to component.$data[key]
, single way:
App.eft
>MyComponent#myComponent
%my.Property = {{customProperty}}
app.$data.customProperty = 'Lorem ipsum...' // This will actually set app.$refs.myComponent.$data.my.Property
Event handling only works on custom emitted events on custom component:
App.eft
>MyComponent#myComponent
@myEvent = handleMyEvent
app.$refs.myComponent.$emit('myEvent') // This will trigger `handleMyEvent`
Note that modifier keys are no longer able to present on custom emitted events, so dont attach modifier key on them.
Just like what ef requires HTML elements to do to get custom two way binding, a value
or checked
property should present on a custom component, together with an input
or keyup
or change
event been emitted when value has been changed. When binding checked
, only change
event should be emitted.
App.eft
>MyComponent
%value = {{value}}
MyComponent.eft
>input
#type = text
@input = handleInput
import {mapAttrs} from 'ef.js'
import App from 'App.eft'
import _MyComponent from 'MyComponent.eft'
const MyComponent = class extends _MyComponent {
constructor(...args) {
super(...args)
this.$methods.handleInput = ({state}) => {
state.$emit('input')
}
}
}
const app = new App(null, {MyComponent}) // $data.value will automatically updats with what was changed in MyComponent
Custom two way binding was implemented since v0.13.0. What you need to do is simply adding an @custom-trigger-event
after your propertp definition. For example:
App.eft
>MyComponent#myComponent
%customProp@valueChange = {{value}}
// App.js
import App from 'app.eft'
const app = new App()
app.$refs.myComponent.$emit('valueChange')
This will trigger an automatic child-to-parent value sync.
Adding a !
after prop path will mark this prop will not receive any value changes from JavaScript part. Which is useful when needed to get some non-writable values on DOM objects:
>input
%value! = {{value}}
this will make the input
only accepts value changes that are made by user inputs.
Adding a &
after the value will not automatically create two way binding for this property:
>input
%value = {{value}}&
this will make the input
not automatically send changes to $data.value
, while modifications made on $data.value
will still be reflected on the input
element.
You can write custom components with children just like what you do with normal HTML elements:
>MyComponent
>div
>MyOtherComponent
-mountingPoint
+listMountingPoint
but with one requirement: the custom component that handles children should have a list mounting point or an attribute named children
:
MyComponent.eft
>div.my-field-set
>span
.{{legend}}
+children
ef.js now handles custom XML namespaces since v0.12.0, which allows ef.js to be able to handle svg fragments easily.
Just like what you do in XML:
Render this `div` tag under a given namespaceURI
>div
#xmlns = http://some.namespace.example.com/myns
Render these tags with given namespaceURI by local prefix
>myns:div
#xmlns:myns = http://some.namespace.example.com/myns
>myns:h1
>myns:table
Render only parts of an SVG element
>svg:path
Render only parts of an MathML element
>math:matcion
You must declare your namespace prefix before using your prefix either globally or locally.
ef.js has 5 built-in global namespaces, which are xml
for XML namespace itself, html
for HTML elements, svg
for SVG elements, math
for MathML elements and xlink
for xlink
attributes. You can register custom global namespaces using declareNamespace
:
import {declareNamespace} from 'ef.js'
declareNamespace('myns', 'http://some.namespace.example.com/myns')
Then you can use it everywhere across the whole project.
Note:
- Using global namespaces with prefix will make it's children also inherit it's namespace.
- Re-declareation of the same prefix will throw out an error.
ef.js supports a XML-like local namespace declaration:
>myns:div
#xmlns:myns = http://some.namespace.example.com/myns
Then you can use the namespace across the whole template.
Note:
- What efml namespaces differs from actual XML local namespaces is that in XML it works only for itself or it's children, while in efml this declaration works across the whole template no matter where you define it.
- Local defined namespaces only works when a tag is prefixed with the defined prefix. Children of it will not inherit the namespace.
- Re-declaration will NOT give en error.
When an tag is scoped, it will use the scoped tag's namespace, if the tag has no prefix, it will use the original xmlns
instead if only namespaceURI
is not set on scope option. Scoped prefix has higher priority than namespaceURI
. For example:
template.eft
>div
.This tag will be scoped.
import Tpl from './template.eft'
const scope1 = {
div: 'myns:div'
}
const component1 = new Tpl(null, scope1) // in this case it will render a `div` under `myns`
const scope2 = {
div: {
tag: 'myns:div',
namespaceURI: 'http://some.other.ns/myns'
}
}
const component2 = new Tpl(null, scope2) // in this case the `namespaceURI` is completely ignored, element is rendered under `myns`
const scope3 = {
div: {
namespaceURI: 'http://some.other.ns/myns'
}
}
const component3 = new Tpl(null, scope3) // in this case the `namespaceURI` is not ignored, element is rendered under `http://some.other.ns/myns`
Initialization APIs are added since v0.17.0.
NOTE: state
and $data
are not fully initialized yet upon initlization. They're passed here only for reference. You should retrive any mount point or reactive value within your handler methods.
import Tpl from './template.eft'
import Component from './my-component.eft'
const App = class extends Tpl {
// Prepare initial methods. The return value will be used as-is.
static initMethods(state, $data, watch) {
let count = 0
return {
clickBtn() {
count += 1
$data.count = count
alert(`You have clicked ${count} times!`)
}
}
}
// Prepare initial data. The return value is non-reactive.
static initData(state, $data, watch) {
// Watch is equivalent for '$subscribe', but you have to use `watch` instead during initlization.
watch('count', ({value}) => {
console.log('Count has changed to', value)
})
return {
count: 'You have not clicked.',
btnText: 'Click Me!'
}
}
// Prepare scope. The return value will be merged and supress previous assigned values.
static initScope(state, $data, watch) {
return {
// In this case, all `div` will be rendered as `h1`, all `MyComponent` will be rendered as `Component`
div: 'h1',
MyComponent: Component
}
}
// Notice: overriding `init` will supress all above methods.
static init(state, $data, watch) {
return {
methods: {},
data: {},
scope: {},
beforeMount() {},
afterMount() {},
beforeUmount() {},
afterUmount() {},
beforeDestroy() {},
afterDestroy() {},
onCreated() {}
}
}
}
JSX support was removed since v0.17.0.
Use domino or JSDom for DOM implementation. Only Node
and document
is required for customization.
For example using domino
:
const ef = require('ef.js')
const domino = require('domino')
ef.setDOMImpl({
Node: domino.impl.Node,
document: domino.createDocument()
})
Then you can use it as it is in browser.
undom is currently not supported because it's lack of documentFragment
support, but an undom-ef fork has made it possible.
Check here for an exapmle.
Currently there's no full featured implementation for ef.js to run without a DOM, but some experiments have been done. If you want speed or do not need full featured ef, you can try the static-ef-raw
method.
Since ef sacrifices initialization time for faster updating, if you are not re-generating your page every second, the undom-ef-super-cached
method is the most recommended since it gives you an almost fully featured ef.js in server environment while keeping the footprint small, yet still fast enough compared to other frameworks.
HELP WANTED
ef.js now has partial experimental typing support using TypeScript flavored JSDoc, which should be compatible with TypeScript. See ef-core and ef.js.
git clone https://github.com/ClassicOldSong/ef.js.git
cd ef.js
npm install
npm start
Then you can test it out in the opening browser window.
git clone https://github.com/ClassicOldSong/ef.js.git
cd ef.js
npm install
npm run build && npm run prod
Then you can get the fresh-built ef.min.js
in the dist
folder.
Note: All debugging messages are disabled in the production version.