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Questbook Issues #28
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the Lenses quest in Early Game says "Soon you will need Diamond, Emerald, Topaz, and Sapphire lenses" but Topaz Lenses don't exist anymore |
a few quests in the Simulating Resources tab make references to Deep Mob Learning that should probably say Hostile Neural Networks instead |
Quests required for:
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Given the crafting recipe for the Mote of Omnium, the Silicon quest in the Elements and Alloys tab should ask for the dust, not the ingot |
Make a quest that adds a toggle for Peaceful mode and Keep Inventory in Genesis |
There's a typo in the Soddium Persulfate and Iron III Chloride quest ("this shoud be the best approach right now") |
The Sandstone quest in the Processing Lines tab mentions using EnderIO Crafters or Compacting Drawers to get sandstone, none of which are possible (it should mention using a Compressor instead) EDIT : It seems like the crafter exists in the newer versions of EnderIO but Compacting Drawers don't compact sand into sandstone but into Compressed Sand |
~ @idiotlikecirno on Discord |
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Sidebar, but hide comments that are already resolved for easier navigation through this issue |
Couple quick issues:
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Genesis quest "GT Item Pipes" completable only with specifically the Normal Tin Item Pipe contrary to the quests description. First experienced in survival, then reproduced in creative as shown. Also tested with other materials of normal pipe, only tin works. Edit: also just noticed a grammar issue in the third line ("a item pipe" should be "an item pipe") |
[Harder mode] |
Hard mode, Into the Microverse, Quantum Flux |
In the mid-game quest page, it mentions that Kanthal uses a Hot Kanthal Ingot as in-between result, however in-game a Kanthal Dust in an EBF results directly in a normal Kanthal Ingot. So either the quest book is wrong, or the recipe for Kanthal Ingot is. |
On "Even Harder" mode, many of the beginning quests refer to the ore scanner and diamond mining hammers, but you don't start with them on that difficulty. |
Missing Dependencies, spelling errors, etc
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