Releases: ThomasTheSpaceFox/Desutezeoid
Desutezeoid v1.2.0
-new "ortrig" fork. similar to "batchtrig", but is triggered by any match.
-added a few more examples.
-fix bug in event handler.
Desutezeoid v1.1.3
-global keyid forks and global core objects can be defined in appropriate sections of the engine config file.
-new text core object for large bodies of text.
-new box core object for easier highlighting and "hidden" clickable objects.
-you can now disable the constant printing of keyid changes in the console via an engine config setting.
-other tweaks.
Desutezeoid v1.1.2
Animations and other keyid-driven sequences are now possible thanks to the new optional "post" keyid attribute in the "timeout" forks.
engine config file now has a section to add any keyids that should be added on engine startup.
keyid-triggered page changes are now possible thanks to the new "pagejump" fork.
Desutezeoid v1.1.0
Desutezeoid is a pygame-powered point and click engine written in python, and features object-oriented scripting, graphics, sound, background music support, text labels and images, and a object oriented, XML-based, page system.