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issue with using the module #2

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VaasKahnGrim opened this issue Jan 27, 2020 · 7 comments
Open

issue with using the module #2

VaasKahnGrim opened this issue Jan 27, 2020 · 7 comments

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@VaasKahnGrim
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When attempting to use require"threading" in one of my scripts I've noticed that threading isn't able to load the module library.

I'm currently using the pre-built dll for linux. I was wondering if we could get a recompile of it

@storm37000
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make sure you install the lua file, also make sure you arent using the 64 bit branch of the game as there aren't any compiled 64 bit dlls yet for this.

@VaasKahnGrim
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lua file was installed and I only use the default branch since thats what most players are running anyways

@storm37000
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using the 64 bit beta branch doesnt stop players from joining, they are cross compatible.

@VaasKahnGrim
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eh either way I just still only use the default branch. less likely to run into weird issues or incompatibilities

@storm37000
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storm37000 commented Jun 5, 2020

ive heard many people using the 64 bit branch in production on linux for awhile and its stable, maybe even more than default. Almost all useful dll modules have 64 bit versions and the performance uplifts in 64 bit srcds are tempting.

@InfHorus
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still not sure of the utility of this module if you can't pass tables or functions with upvalues beside being able to do 2 + 2 in multi-threading

@Sirbucket
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probably just to handle heavy thinking jobs like large nested loops (Think bot code)

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4 participants