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When running out of resources (memory, cpu) the plugin exposes multiple locks on web view, throwing bool_WebTryThreadLock(bool) exceptions.
This exception put the application in a starving scenario, with no answer from plugin.
The text was updated successfully, but these errors were encountered:
It can be workarounded allowing zombie objects on x-code. Need to check things out, but this workaround will help by now.
I'm looking for a future release reviewing the way the backgroudn threads are being created.
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When running out of resources (memory, cpu) the plugin exposes multiple locks on web view, throwing bool_WebTryThreadLock(bool) exceptions.
This exception put the application in a starving scenario, with no answer from plugin.
The text was updated successfully, but these errors were encountered: