We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Describe the bug rect is always zero path(in rect: CGRect) in size
path(in rect: CGRect)
To Reproduce
public struct Arrow: Shape { public init() {} public func path(in rect: CGRect) -> Path { print("🅰️", rect) return Path { path in path.move(to: CGPoint(x: 0, y: rect.height * 0.3)) path.addLine(to: CGPoint(x: 0, y: rect.height * 0.7)) path.addLine(to: CGPoint(x: rect.width * 0.6, y: rect.height * 0.6)) path.addLine(to: CGPoint(x: rect.width * 0.6, y: rect.height * 0.8)) path.addLine(to: CGPoint(x: rect.width, y: rect.height / 2)) path.addLine(to: CGPoint(x: rect.width * 0.6, y: rect.height * 0.2 )) path.addLine(to: CGPoint(x: rect.width * 0.6, y: rect.height * 0.4 )) path.closeSubpath() } } }
Expected behavior Rect has the size of the content.
The text was updated successfully, but these errors were encountered:
carson-katri
No branches or pull requests
Describe the bug
rect is always zero
path(in rect: CGRect)
in sizeTo Reproduce
Expected behavior
Rect has the size of the content.
The text was updated successfully, but these errors were encountered: