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When adding a _customSaber: "Plasma Katana" property to the Info.dat file of an already installed BeatMap it is no longer recognized as a part of a playlist. Previously achieved scores are also no longer detected. I assume this happens because the Map data was changed which is handled by considering it to be a new map.
Proposed Solution
Add an optional json file, e.g. LevelSaberMapping.json to the CustomSabers folder in order to assign custom sabers to already installed levels. The json key could be the BeatSaver Hash or Key of the desired level, the value would be the name of the desired Saber (identical to the expected value of the already implemented _customSaber property of a Map.
This would make it possible to assign custom sabers to levels without modifying the level data which in turn should fix the issues with detecting the level for scoring and playlist purposes.
The text was updated successfully, but these errors were encountered:
When adding a
_customSaber: "Plasma Katana"
property to theInfo.dat
file of an already installed BeatMap it is no longer recognized as a part of a playlist. Previously achieved scores are also no longer detected. I assume this happens because the Map data was changed which is handled by considering it to be a new map.Proposed Solution
Add an optional json file, e.g.
LevelSaberMapping.json
to theCustomSabers
folder in order to assign custom sabers to already installed levels. The json key could be the BeatSaver Hash or Key of the desired level, the value would be the name of the desired Saber (identical to the expected value of the already implemented_customSaber
property of a Map.This would make it possible to assign custom sabers to levels without modifying the level data which in turn should fix the issues with detecting the level for scoring and playlist purposes.
The text was updated successfully, but these errors were encountered: