Releases: ToniMacaroni/SaberFactory
Releases · ToniMacaroni/SaberFactory
Saber Factory 2.3.6
- fixed using trail of another saber on trailless sabers
- added subfolder support and navigation for them in SF
Saber Factory 2.3.5
- if the saber doesn't have a trail you can select one from another saber now
- if trails have 2 different materials you can tell sf to not copy specific properties
by using the[HideInSF]
attribute in the shader - bugfixes
Saber Factory 2.3.4
- option to change the trail proportions using the thumbstick
- fixed random sabers (thanks to @piepie62 )
- use Hive versioning
Saber Factory 2.3.3
- added trail offset setting
- added saber z offset setting
- added saber rotation setting
- added support for both CJD 1 and 2
- something something UI changed
Saber Factory 2.3.2
- fixed material editor not opening
- added
SFNoPreview
andHideInSF
shader attributes - material editor now takes the range of shader properties into consideration
- added option in config to hide the gameplay setup "sabers" button
- bunch of optimizations with material usage
- added 2018 default sabers
Saber Factory 2.3.1
- fixed trails where trail transforms are switched
- added option to only color trails using the vertex color (on by default now)
_CustomColors
and other shader properties with theMaterialToggle
attribute
are now shown as a checkbox in the material editor- fixed errors when length is 0 for new trail system
- added interface to let other mods create sabers using SF in the menu
Saber Factory 2.3.0
- updated for Beat Saber 1.16
- trail now refreshes automatically in hand when changing width or length
- trail proportions are now saved for every saber
- fixed trails being occluded by the menu
- smaller bugfixes
Saber Factory 2.2.7
- ui overhaul
- added new sf saber (for default saber enjoyers)
- added ability to flip the trail
- added checkbox to automatically scroll to the top when applying filters
- fixed a bug where you could click through popups
- fixed issues with os locale
- other bugfixes
Saber Factory 2.2.6
- added official sf saber
- added reflection on floor
- softened whitestep
- you can now scroll the list with your thumbstick
- added prompt when deleting saber
- CustomJSONData is now a soft dependency rather than a requirement
Saber Factory 2.2.5
- added beatmap custom data to specify a saber to be used with a map
- fixed trails for sabers like Space Opera and Heeartbeeat Oveerheeat
Requires CustomJSONData, SiraUtil and BSML (BeatSaberMarkupLanguage) from ModAssistant