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private_intersection_sum.proto
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private_intersection_sum.proto
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/*
* Copyright 2019 Google Inc.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
syntax = "proto2";
package private_join_and_compute;
import "match.proto";
// Client Messages
message PrivateIntersectionSumClientMessage {
oneof message_content {
StartProtocolRequest start_protocol_request = 1;
ClientRoundOne client_round_one = 2;
}
// For initiating the protocol.
message StartProtocolRequest {}
// Message containing the client's set encrypted under the client's keys, and
// the server's set re-encrypted with the client's key, and shuffled.
message ClientRoundOne {
optional bytes public_key = 1;
optional EncryptedSet encrypted_set = 2;
optional EncryptedSet reencrypted_set = 3;
}
}
// Server Messages.
message PrivateIntersectionSumServerMessage {
oneof message_content {
ServerRoundOne server_round_one = 1;
ServerRoundTwo server_round_two = 2;
}
message ServerRoundOne {
optional EncryptedSet encrypted_set = 1;
}
message ServerRoundTwo {
optional int64 intersection_size = 1;
optional bytes encrypted_sum = 2;
}
}