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OnValueChangedAttributeDrawer.OnPropertyEndImGui 的前置判断需要onGUIPayload.changed,但是SaintsPropertyDrawer.OnGUI从未对此赋值,就不单独提pr了。
OnValueChangedAttributeDrawer.OnPropertyEndImGui
onGUIPayload.changed
SaintsPropertyDrawer.OnGUI
The text was updated successfully, but these errors were encountered:
... 应该是 if (error == "")...
if (error == "")
应该是某次重构Util.GetValue时写飞了。项目越来越大,我的工作环境主要在 UI Toolkit,有些IMGUI的BUG还真一下发现不了(所以当初为毛要写两套…只能怪Unity的IMGUI无法兼容UI Toolkit了…)
Util.GetValue
我提一下…感谢指出,不然这个BUG要好久才会被发现。
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9fb104a
感谢支持,已更新到 3.4.2
我也主要使用UITK,正好今天写编辑器脚本省事只重写了OnInspectorGUI,发现OnGUI居然没触发OnValueChanged回调... UITK下的SaintsField是真的好用,hack做自定义样式修改也方便,感谢~
UITK
OnInspectorGUI
OnGUI
OnValueChanged
的SaintsField
TylerTemp
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OnValueChangedAttributeDrawer.OnPropertyEndImGui
的前置判断需要onGUIPayload.changed
,但是SaintsPropertyDrawer.OnGUI
从未对此赋值,就不单独提pr了。The text was updated successfully, but these errors were encountered: